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magicnuts

magicnuts

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Weekly report 232

Weekly report 232

Hi everybody.

Happy Friday! I hope you've all had a great week. There are a couple of topics we want to discuss in this report:

The work:

The second phase of polish is going well overall. I'm two days behind where I want to be, but I'm pretty sure I can catch up later. From the to-do list I posted in the...

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Weekly report 231

Weekly report 231

Hi everybody.

I hope you're all doing well and have had a great week.

Yesterday, we started the second round of polish. Chestnut has been retouching some of her artworks which became blurry during the posing process. When dealing with longer dialogues, I sometimes try to vary things and keep the player more engaged by showing ...

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Weekly report 230

Weekly report 230

Hi everybody.

Happy Friday! I hope you've had a productive week and are getting ready for the weekend. Here's a summary of our work since the last report:

Avatars:

I've added all of the new avatars that you have sent me to the game. This is something that I will be doing until a few hours before t...

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Weekly report 229

Weekly report 229

Hi everybody.

I hope you're all feeling well and have had a great week. In this week's report I want to outline our plans from now until the release of 0.7, and hopefully, that will give everyone an idea of what to expect:

Release date:

Two weeks ago we said that if everything goes as planned in t...

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Weekly report 228

Weekly report 228

Hi everybody.

Happy Friday! I hope you've all had a great week. Here's a summary of our work since the last report:

Chestnut:

She spent a few days reviewing her work and preparing for the next phase of polish, then helped me test the part of the game where I had added new content (including new ar...

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Weekly report 227

Weekly report 227

Hi everybody.

It's Friday and I hope you're all feeling well and are planning a relaxing weekend. Here's a summary of what Chestnut and I have been up to since our last report:

Chestnut:

Until Wednesday, Chestnut worked the whole day, aiming to finish many of the new artworks and create variations...

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Weekly report 226

Weekly report 226

Hi everybody.

Happy Friday! I hope you've had a great week and are looking forward to your weekend.

This report will be short, as I didn't work last week (aside from the weekend during which I finished the edits I had been working on the previous week). Instead, I took care of our toddler full-time to give Chestnut more work h...

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Weekly report 225

Weekly report 225

Hi everybody.

I hope you're all feeling well and have had a productive week. Here's a summary of our work on What a Legend! since last Friday's report:

Chestnut:

She focused almost entirely on the sex scenes this week, completing the necessary fixes for their frames, and adding various bodily fluids. The...

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Video - thrown across the room

Video - thrown across the room

Hi everybody.

Here's a video showing Gomira in a pose from one of 0.7 cutscenes. We had previously used a modified version of her sprite to achieve this, but something about that was a bit off, and we decided that redrawing it would improve the scene and also add variety to the sprite-based cutscenes we have. Please note that this image is...

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Weekly report 224

Weekly report 224

Hi everybody.

Happy Friday and I hope you're all feeling well. Here's a summary of our work since last week:

Chestnut:

She completed her work on the massive Photoshop file I had sent her earlier (containing extra art for the fixed/improved content) and then shifted her focus to the sex scenes. During the...

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Space Rescue: Code Pink!

Space Rescue: Code Pink!

Hi everybody.

We've recently played a game called Space Rescue: Code Pink! created by Robin and we really liked it. It has a lot of similarities with What a Legend!, in that it, too, features colorful 2D art, plenty of pretty love interests, and is sandboxy. It has some extra features, such as mini-games, that I know many ...

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Weekly report 223

Weekly report 223

Hi everybody.

Happy Friday! I hope you're all feeling well and are looking forward to a relaxing weekend.

First, I should say that we took one day off last week to celebrate our anniversary. We had both forgotten about it when I wrote the report otherwise I would have mentioned it earlier. Anyhow, here's a summary of our work ...

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Weekly report 222

Weekly report 222

Hi everybody.

I hope you're all feeling well and are ready to enjoy your weekend.

Although it might not seem like it if you've been following our daily progress tracker (which I'm actually planning to tweak a bit to make it more informative), we had a very productive week and here's a summary of what we worked on:

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Weekly report 221

Weekly report 221

Hi everybody.

Happy Friday and I hope you've had a great week and are ready to enjoy your weekend. Here's a summary of our work last week:

In our last report, I mentioned that we were making changes to our work schedule and after a week of following the new plan, I can confidently say it's more productive than our previous app...

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Weekly report 220

Weekly report 220

Happy Friday and I hope you're all feeling well and have had a great week.

In a few days, it will be two years since we started work on the 0.7 update, and at the beginning of this report, I want to reiterate that both Chestnut and I are aware of how completely unacceptable this development period is, and appreciate all of you who have sta...

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Video - foreplay

Video - foreplay

Hi everybody,

In this video (which is at 4x speed), you can see Chestnut drawing an image that will be added to one of the sex scenes' pre-sex events. In its current pre-polished form, we use frames from the sex animations (with some variations) to create foreplay, but there was definitely room for improvement. This artwork was in our init...

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Weekly report 219

Weekly report 219

Hi everybody.

I hope you're all feeling well and have had a great week. Here's a summary of what Chestnut and I have done since our last report:

Chestnut:

We played the newly added sections of the game, and so in addition to fixing things here and there she has also been trying to make sense of my...

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Weekly report 218

Weekly report 218

Hi everybody,

Happy Friday! I hope you're feeling well and are looking forward to your weekend.

This will be a short report, as this week, Chestnut and I worked on the same bit of content, focusing on a number of annoying bugs directly resulting from the revamped events I had added recently. Most of these issues were visual, b...

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Weekly report 217

Weekly report 217

Hi everybody.

Happy Friday and I hope you've had a great week. Here's a summary of the work Chestnut and I have done since our last report:

Chestnut:

Most of her work last week focused on sprites, particularly the overall design of the update's second antagonist. The initial design's face needed s...

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Weekly report 216

Weekly report 216

Hi everybody.

I hope you're all feeling well and have had a productive week. Here in Spain, even in Galicia, which is famous for its rain, it has been incredibly warm lately, especially right now as I'm writing this, so I hope the weather is treating you better wherever you're reading this report from.

Chestnut:...

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Video - falling (short)

Video - falling (short)

Hi everybody.

Here's a video (at x5 speed) showing the creation of an additional cutscene for an event from Gomira's second quest. This is one of those images that we're adding in the polish phase to improve the overall feel of the content, and in this particular case we had shown this exact action from a different angle, and while that wo...

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Video - falling (extended)

Video - falling (extended)

Hi everybody.

Here's a video (at x5 speed) showing the creation of an additional cutscene for an event from Gomira's second quest. This is one of those images that we're adding in the polish phase to improve the overall feel of the content, and in this particular case we had shown this exact action from a different angle, and while that wo...

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Weekly report 215

Weekly report 215

Hi everybody.

I hope you're feeling well and are looking forward to enjoying your weekend. Our report this week will be short because most of what we did last week was similar to what we had done the week before that, only that we worked on different parts and advanced things little by little: Chestnut divided her time between creat...

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Weekly report 214

Weekly report 214

Hi everybody.

Happy Friday and I hope you've had a great week. First, I just want to say thank you to all of you who often leave us supportive comments in response to our posts be it here on Patreon, in our Discord server, or as it happened after the long explanation of last week via direct messages. I have said it before, but you r...

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Weekly report 213

Weekly report 213

Hi everybody.

I hope you're all doing well and are looking forward to a relaxing weekend.

Last week Chestnut took care of the children full-time allowing me to work both in the evenings and through the night. My plan was to do as much of the reworking and debugging of the first quest as possible, and while I did manage to get a lot o...

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Weekly report 212

Weekly report 212

Hi everybody.

Happy Friday. I hope you're all feeling well and have had a great week. Here's a summary of what Chestnut and I have done since our last report:

Chestnut:

She finished everything so far needed for Gomira's first quest, including variations for its cutscenes, fixes for the sex scenes,...

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Video - A happy place

Video - A happy place

Hi everybody.

There's a point in the later part of Gomira's story where the MC has his face pressed against her boobs, and while this event existed in the original version of the content, we extended it in the polish phase, and that gave Chestnut the idea that perhaps a fun cutscene highlighting the happy situation the MC finds himself in ...

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Weekly report 211

Weekly report 211

Hi everybody.

I hope you've had a great week and are looking forward to your weekend. Here's a summary of our work last week:

Chestnut:

She has been doing a little bit of everything: retouching old backgrounds (plus one of the new ones I had created while posing, which corresponds to a location on a new ...

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Weekly report 210

Weekly report 210

Hi everybody.

I hope you're all doing well and have had a great week. Here's a summary of what Chestnut and I have been up to:

Chestnut:

She's been working on cutscenes, drawing hands and other variations for existing events where sprites are used. The stuff she's working on right now is too sp...

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Weekly report 209

Weekly report 209

Hi everybody.

I hope you're doing well and have had a great week. Here's a summary of our work since the last report:

Chestnut:

She has been busy creating sprite variations from the placeholders I had made earlier when I was in the posing phase. They mostly involve drawing hands for the ...

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