Crafting 0.4.2
So, first of all, crafting. Not going to look like much compared to 0.4.1, but 0.4.2 is dozens of hours further along - its just the vast majority of that was data entry and plugging numbers into formulas and tweaking things - every recipe for every branch has now be recompiled in the back end system, and almost all of the...
2021-03-26 08:44:10 +0000 UTC
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Crafting
First of all, I've promised frequent updates here, and frequent updates we shall have. The numbers and DCs of Woodcarving and Tinkering have been updated; almost every thing has been slightly tweaked based on feedback and the updated math. Enchanting should be update tomorrow but might go into Thursday as that's a big on. Expans...
2021-03-24 09:02:23 +0000 UTC
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Crafting
Hey folks, I've been promising an update on Crafting, so here is the 0.4 document:
GMBinder: https://www.gmbinder.com/share/-MW1NwIyuvXpY0gGWDci
PDF:
2021-03-23 07:31:49 +0000 UTC
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What follows is a long ramble about the design process and design philosophy; skip to the end for the links to the content :D
So, next up was Wizards. This one took a bit longer, and there's a reason for that... the Order of the Unknown we are going to see here is brand new. I just finished it a few minutes ago, and you guys are seeing it ...
2021-03-17 08:54:32 +0000 UTC
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Okay, the Fairy has nothing to do with the compendium or anything, but for folks that missed it I shared a revision of the Fairy race here.
Now, on to the subclasses:
Pal...
2021-03-13 09:41:43 +0000 UTC
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Today I bring you Barbarians. The Psionic Path of the Raging Mind expresses their rage unto the world around them in devastating fashion, flinging weapons and foes alike, and the strange Path of the Exosuit answers the question of what happens when the Barbarian teams of with a mysterious and powerful exosuit: stuff gets smashed.
Path of ...
2021-03-08 09:19:10 +0000 UTC
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Hey folks! I have a whole slate of new previews for you:
Warlord 1.4.1:
https://www.gmbinder.com/share/-MV-qQ86lWJiA0nGnWLX
This is just a preview, a few more changes may become before the official release, but this is the version the ...
2021-03-05 08:39:17 +0000 UTC
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Over the next month or so, I'll be releasing the playtest/beta versions of the subclasses for all non-Artificer classes. For fun, I figured I'd throw up a poll for the order you folks want to see them.
The Fighter isn't on the poll as I've already posted them:
2021-02-21 23:57:38 +0000 UTC
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These are preview versions of these subclasses that are going out for playtesting. If you'd like to playtest them or just read them and share your thoughts, I'd be happy to see what you think.
Tech Knight has been fairly heavily revamped, giving it a tight focus on the weapons as giving them more cool things to do with the...
2021-02-21 10:09:52 +0000 UTC
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Hey folks; as promised, wood working is here. It is not perfect, but wanted to get the system in.
I've also refactored Leatherworking a bit to differentiate between rawhide, tanned, and boiled leather, and largely made the process of converting hide somewhat more difficult; it's a bit inconvenient, but I think makes a bit more sense ...
2021-02-19 09:32:59 +0000 UTC
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I don't post this everything time I update it, but with a bunch of new folks and more than 10 spells since last time I posted it, I figure its time to bring forward the Casting Compendium for the month.
It has the freshly added and somewhat horrifying mutate added!
For those that haven't seen this before, this is the compiled collect...
2021-02-09 11:38:59 +0000 UTC
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Hi folks-
This isn't a huge update, but I wanted to get this update out there for Leatherworking. I've decided to push forward with Leatherworking and Woodworking (pending shortly) before I do the revamp of the layout; the reason for this is those are the branches of crafting that will add more materials, so once those are in, I think I ha...
2021-02-09 10:35:06 +0000 UTC
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Hi folks-
Been promising that I'd include Tinkering for a bit now, so wanted to send an update with it included. This is not quite complete, but includes a pretty big chunk of it and brings in a lot more items to make, rounding out the list of adventuring gear.
There's two things I'm still working out with it:
- First of al...
2021-01-30 09:24:44 +0000 UTC
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So let's start with... this is a preview version. I promised folks I'd post an update version, but there's a lot left to do for this version - I haven't even gotten into the Runesmith/Cursesmith/Fleshsmith updates, and there's more to do in a few other sections. It turned out I had very large piles of feedback to parse here.
...
2021-01-29 09:51:30 +0000 UTC
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Oh boy. It's been a busy week.
The Kickstarter has done massively well so far! It funded in 3 hours, and is currently at 370% funded... simply incredibly. I'm in the process of confirming a few things, and will...
2021-01-08 10:54:16 +0000 UTC
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This is it folks:
https://www.kickstarter.com/projects/kibblestasty/kibbles-compendium-of-craft-and-creation/
If you've ever wanted my work in print (and all polished up!) this is your chance. This has bee...
2021-01-05 17:01:19 +0000 UTC
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It's 2021, folks!
Crafting
I have new stuff for you; crafting has updated again, bringing:
- Two new pages of enchanting (armor! more weapons! new stuff!)
- Array of blacksmithing tweaks.
- Cooking! It's not fully done, but is a solid branch now.
- Lot of little fixes (wand prices, column labels, copy...
2021-01-04 00:47:15 +0000 UTC
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So I have good news and bad news; Runesmith is still going to go through a bit more playtesting with some new tweaks (that's the bad news), but the good news is I'm going to open this one up for everyone on patreon, as many folks have wanted to get in.
For those that haven't seen it for awhile, there's quite a bit restructuring; as for the...
2020-12-20 10:45:06 +0000 UTC
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There's a fair bit new here; the biggest edition is a further expansion of Enchanting, and a whole new branch... Wand Whittling, using Woodworking Tools to carve magic wands :)
Wands did end up taking a second pass - originally I'd planned for them to be fully modular (like the Lesser Wands are) but the more I dug into wands the more I rea...
2020-12-18 10:26:48 +0000 UTC
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Brought to you by a patron request, we have something a bit different!
Undead is tricky race, because they tend to break some of the fundamental assumptions of the game. Consequently, this one comes with a pretty big "talk to your DM before considering playing a skeleton in your game, a skeleton is suitable for all games!" tag.
But, ...
2020-12-14 09:24:53 +0000 UTC
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So it's still a mess, but I've resolved to share more frequent updates, not more prefect updates. I'm still going through and adjusting things here and there, so if you gave feedback, it may still be in process, but feel free to remind me.
The big addition here is bringing forward Enchanting. It is not quite complete, but the framework is ...
2020-12-06 05:56:03 +0000 UTC
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This is a collection of all of the spells I've made for various other projects. That's currently 73 spells in total. To be clear, this won't contain many (if any at all) brand new spells that cannot be found anywhere else, it just collects all the spells I've made into one place. As many of the spells only exist in the wild in a random reddit po...
2020-11-28 10:21:00 +0000 UTC
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So this is a bit of a mess. It's largely functional, but this is definitely sort of hacked together right now. I've been working on this a lot, and I have a lot of versions floating around; I've tried to unify this into a coherent thing, and I think this is largely the system I'm going with, but it needs a lot of polish.
To be honest, I th...
2020-11-27 06:58:49 +0000 UTC
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A new psion subclass and discipline that'll be working its way into the next update for the Expanded Options of Psion, this one focuses on the darker path of psionic consumption, feeding off psionic energy and consuming the minds (usually not literally, but there's a talent for that...) to further their own powers.
Based on a patron reques...
2020-11-11 17:51:24 +0000 UTC
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One of the most back and forth parts of Crafting that's delayed getting it into your hands is the contention around the "crafting roll" and what purpose it serves in crafting. With the latest version, a fundamental question has been asked a lot... does crafting even need a roll?
The fundamental principle of crafting is turning materials in...
2020-11-06 01:21:51 +0000 UTC
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This is the full res battle map for the adventure I just posted:
https://www.patreon.com/posts/abducted-one-on-43485984
Enjoy! It exists thanks to one of my players going to the extreme length of commissioning this. 2020-11-03 09:38:24 +0000 UTC
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So... this is something a little different. I don't run that many one-shots, as I mostly either run campaigns or playtests, but awhile ago I ran one shot for my players where they were abducted by a spaceship as specimens and had to shoot their way off with laser guns.
That may sound ridiculous, and it definitely is. My philosophy with on...
2020-11-03 09:34:38 +0000 UTC
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Blacksmithing is the next crafting branch to get updated, and it's a little overdue now, but this is part of what I've been working on for it; this is just a little preview really, but I've been trying to balance how to make it interacting with the average adventuring day compared to something like Alchemy, and I think these provide a bit of fun...
2020-11-01 08:00:25 +0000 UTC
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So this update is a bit late, wasn't sure if I was going to do one this month, but I wanted to make an update to let you guys know what's going on and where we are on the various things.
Streaming & Playtests
First of all, I'll be streaming on Tuesday October 26th; I'll talk about various things I am working on...
2020-10-23 21:14:24 +0000 UTC
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