SamuKata
RadianHelix

RadianHelix

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RadianHelix posts

When your Personal Life intersects your Professional Life

I make art for a living. Not many humans get to say that.

I also make games for a living. Fewer still get to say that. 

I also write and make up stories and sometimes get paid for it, usually because of games. 

I am very, very lucky. 

I'm also extremely lucky to have an awesome lady in my life, and we are...

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Plans for more mothly content

I have some articles I plan to write for Patreon and other media sources this year:


#1 Scam Kickstarters -- The story behind the high profile scams that damaged our faith in crowdfunded games

a. The Mandate* -- <https://www....

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Card Game Printing and Cutting

Card Game Printing and Cutting

I've been planning to produce STAVE Card Decks from home for about a year now. Last January I posted about the search for the machine I'll buy to do it with.

I've final...

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Save Our Ship V2.3 Out Now!

Save Our Ship V2.3 Out Now!

What was the end of RimWorld's story is now only the beginning!

Get the mod now, on steam! 

This major update adds Ship to Ship Co...

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Boring Taxes and Revamping Patreon

Two things!

One -- We're getting more patrons now that we have stuff that's open and ready to support, like Save Our Ship. (Fallout: New California had issues we want to stay away from and Morningstar needs more time to mature.) So now is the time to really make this page more accessible, welcoming, and fleshed out.

Two -- Sales Tax ...

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Morningstar -- Quick Update and Patreon Page changes!

Morningstar -- Quick Update and Patreon Page changes!

I have been very busy working on the Terrain tile-sets for Project Morningstar. 

When I was a kid, i loved -- loved -- StarCraft. Not the online elements that most people I know enjoyed, but the map editor. ;p 

StarEdit, was insane. 

It was electron magic. 

Let me explain what made StarCraft's map syst...

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Morningstar Updates

Morningstar Updates

It has been an extreamly productive week for Kent and I.

So far I have been generating the art assets for the prototype while Kent codes some of the base systems. This is still an experimental early prototype in pre-production and documentation phase.

Right now we are addressing the core tech risk at the heart of Morningstar and ...

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Thinking Out Loud about 2020

Making a new IP from scratch is very harrowing. 


First, you have to dream  up a new world, new rules, new lore, and develop your characters and motivations for playing the game. That's the kind of work that goes into writing a new novel or movie script. If you're a published author or just trying to be, you know how di...

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January 2020 -- STAVE Progress

Welcome to 2020!

Along with a new year, STAVE, my Competitive 2-4 Player Card Game, is almost ready to print its final test run for prototyping and playtest again. 

I thought, for your enlightenment and my memory, I'd go ahead and docum...

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STAVE has new Art and New Rules for Rev6!

STAVE has new Art and New Rules for Rev6!

 STAVE is nearly ready for its last round of rules testing and its final art! Still a WIP, but by the end of 2019 the art will be done and printed for test runs in January-February, with final proofs in March.  

After that, the game needs marketing and production then it's ready to offer for sale online, at conventions, and throu...

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Kentington's Save Or Ship V2.0 is online!

Kentington's Save Or Ship V2.0 is online!

I created the art for this unique mod, which has held the number one top slot on the game's Steam Workshop for the last few weeks, and has garnered a good deal of praise. 

Save Our Ship takes the game’s Firefly meets Dwarf Fortress gameplay and extends it from the ground to outer space, revolutionizing the gameplay...

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The Journey Experimenting With Animation & Art Styles

The Journey Experimenting With Animation & Art Styles

Project Morningstar is a top down isometric RPG, with modular character bodies, heads, hair styles, skin tones, and faces. 

But it is also a procedurally driven AI storyteller, which lets player characters emerge from a rich pool of personality types and narrative backgrounds. 

The tree pillars are explore / conque...

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New Beginnings for September

New Beginnings for September

2019 so far has been a strange year, and going by very slowly. It hasn't been the best year, but so far we've upgraded New California to the point it's playable consistently bug free,  got STAVE, the physical card game I made, to 1.0, and the Morningstar Design Documents are at a place where they're ready to begin translating them into cont...

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The last leg for New California is the first step for Project Morningstar

The last leg for New California is the first step for Project Morningstar

If you haven't been keeping up with the New California discord, facebook, moddb, or nexus pages, then you've probably missed the discussions of New California getting its 1.0 overhaul. 

https://docs.google.com/docum...

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STAVE a Card Game from Radian-Helix Media

STAVE a Card Game from Radian-Helix Media

May has been an exciting month! 

After realizing the recurring headaches and chronic fatigue that had been debilitating me over the last several months originated in a black mold infestation from the air conditioner leaking down the wall near my headboard, I left home to do some travelling work and live with friends while trying to fi...

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First Day of Patreon!

First Day of Patreon!

This is exciting!

Since 2012, Thomas and I have had to live with our twin big projects, New California and NEM Gate. These were our freshmen projects. Super large scale, a real step up both in scope and quality from our earlier projects, and destined to make 0$. ;p 

It was our...

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