Cara wishes you a happy B-day. And assures you that the update will finally come out during this summer.
The main things that took all the time were the quest rework. Not that I wanted to change much, but rather to connect them, thread with a solid plotline so that there is no side quests, they all feel like a part of a bigger picture. A...
2025-07-03 20:07:18 +0000 UTC
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2025-06-10 13:24:22 +0000 UTC
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2025-06-04 16:33:50 +0000 UTC
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This one's animated. ¬‿¬
2025-05-30 13:56:58 +0000 UTC
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For certain roleplay scene.
2025-05-24 16:31:05 +0000 UTC
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Well, self-proclaimed. A title that helps her fight the daily boredom. And yes, no wings-no tail. It was always getting in the way while painting her from the back, so not anymore.
2025-05-19 13:32:48 +0000 UTC
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This is a battle one, without the staff. At home she wears pajamas.
Each character got a unique branch in his skill tree. Her branch is focused on launching high-precision metal bolts from a long distance.
2025-05-16 17:56:35 +0000 UTC
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With this trailer I made a Steam page, so if you can help me with a wishlist, I'll be truly grateful. The work continues.
https://store.steampowered.com/app/3722160/Beyond_the_Edge/
This page isn't going anywhere. I was updating a lot...
2025-05-13 17:01:11 +0000 UTC
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It supposed to be a simple sky filler scene, but she managed to get into the frame anyway.
2025-01-29 19:21:11 +0000 UTC
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The release is near and some time ago I just sit and thought like it is the time when every major detail should be set in stone. And I just asked myself like will I be able to keep the protagonist with such design to the very end? Well, no, and I believe it's for the better.
The whole point of facelessness was to give him some detail that...
2025-01-24 19:48:10 +0000 UTC
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Happy holidays everyone, and all the best in the coming year. I'm almost done with the first trailer while the amount of artwork done for it also brings the release closer. It's almost here, so stay tuned. Thank you all.
2024-12-25 08:32:46 +0000 UTC
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A showcase of what I was talking earlier. Now you gain even more control of what you see on the screen, with the possibility to make any combination of clothing that you want and that I will draw, obviously. There will be a few clothing pieces and a few mild artwork/writing variants, but the most important thing is that I can easily make new one...
2024-09-13 18:23:18 +0000 UTC
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Up to this point I've finished all dialogues for Anders, the informal head of the village/Matilda's husband. In terms of gameplay this man will pay you for all the beasts slain and, along with his wife, will represent the village, revarding you or punishing depending on your decisions. Also, one new scene with Sarnara is also finished both in na...
2024-08-30 18:50:51 +0000 UTC
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It was a T-day before, but after a tiny, yet, mature and necessary renaming, it is B now. However, the essence is unchanged. In this day people have seen my creation for the first time. And instead of long speeches, I'll just please you with the results of my recent work, for it is much more important than words.
Love you all, thank you.<...
2024-07-03 21:57:00 +0000 UTC
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Changelog:
Sarnara can now become your couple. The event is triggered after you complete all four main affairs while using the desk.
Relationship is represented in a complex system of moods and actions, dates, presents, affection, intimacy and more.
There are seven total moods for Sarn...
2024-04-13 02:15:21 +0000 UTC
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Update will be out in about ten days, performing the latest tests.
For real.
2024-03-31 20:20:15 +0000 UTC
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I'm alive, I'm working. I hope to release the update soon. Sorry for such a delay.
2024-02-29 18:37:57 +0000 UTC
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I hope everyone's doing well and I want to wish you all not something obvious like having your dreams come true, but to just have a dream. To have a distant vision that floats in front of your eyes the moment you are about to fall asleep. And to bring it closer each day by your own hands, and not by holiday magic.
For me, the upcoming yea...
2023-12-28 18:27:04 +0000 UTC
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A system allowing you to create builds for your characters depending on the rings they are wearing, 4+ new enemies, and a lot of different pictures many of which I just can't show since they contain direct spoilers. That is what I've been doing during the month, as well as event production and some rebalancing.
I also have an idea on...
2023-11-28 19:19:50 +0000 UTC
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As you've already noticed, I prefer rare posts instead of making lots of little ones. So, speaking of the update, I was busy refining some script issues and started working on technical aspects.
So what I have achieved by now is that I've made a system where there are visual indicators referring to characters that you can ask questions. It...
2023-10-28 20:08:52 +0000 UTC
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There was always a need to show more visually, but often I needed a picture for some minor and quick event. I used simply colored pictures before, but I think this works a lot better. It allows me to make a lot of quick scenes, easily change them along the way, making additions like changing the gestures, and it's just more comfortable for me be...
2023-09-26 19:53:19 +0000 UTC
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Done with the script and I think half of the dialogues. I was also seeking for new brushes and tutorials on some materials. Really need this because there are things I draw good and there are those I can't draw at all. So I hope I'll get better at dealing with all my weak ones. The update will contain about two scenes, focus on new ways of empow...
2023-08-28 18:38:03 +0000 UTC
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I've been trying to practice a lot lately as I want to create my own base of materials for myself to draw them easier and faster, as right now many of them still draw with difficulty. I've definitely begun to better understand the tights and also get a new pack of brushes which I really love.
And yeah, the maid Patricia. That's it.
2023-08-09 15:50:10 +0000 UTC
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IMPORTANT
From now on the game will be called Beyond the Edge, aka BTE. I won't say it's a difficult decision to rename the game, but rather a necessary one. The old name confused people about the genre, and created some other problems. Personally, I think the old name is just something I'...
2023-07-13 19:15:01 +0000 UTC
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It's the second game's birthday and firstly I want to thank all the people who ever helped me financially and emotionally. It is important. As I was thinking about what to say, I usually said so much that there is nothing left to say now.
Two years is a long period during which many things I did wrong, many things I did right. If two...
2023-07-03 19:13:23 +0000 UTC
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Thrown into this small world, away from global conflicts, you meet several characters simply dealing with their problems and living their lives. The lives you will, one way or another, change. After deciding what goals you want to pursue in this new world, you are free to do so. You can go wherever you want and do what you want. And whatever thi...
2023-06-19 22:43:23 +0000 UTC
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It looks like I won't be able to finish as quickly as I thought, but I'm close to it. As soon as I'm sure it's done, I'll release an update right away. For now, it still needs polishing, so I better take my time with it.
Take care and stay tuned.
2023-05-23 18:46:51 +0000 UTC
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2023-04-28 21:27:49 +0000 UTC
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Actual development and finishing with the dialogues, that's where I'm now. Posting this just so you know that I'm working and it's going on pretty well. There aren't many pictures to show, because most of them are miscellaneous. Not to mention that I'm trying to draw everything on my $20 tablet since I'm far from home now and it just takes more ...
2023-04-18 14:00:25 +0000 UTC
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There weren't many works this month because I'm still in the stage of writing the dialogues. Beyond that, I've got a few that I just can't show to not spoil anything. But I know you need to eat something, so here's a half-finished Patricia's scene where I was playing with some new brushes. I've only started in fact, but already love it.
Sp...
2023-03-28 15:51:59 +0000 UTC
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