SamuKata
Re-boner Ocelot
Re-boner Ocelot

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Happy B-day

Cara wishes you a happy B-day. And assures you that the update will finally come out during this summer.

The main things that took all the time were the quest rework. Not that I wanted to change much, but rather to connect them, thread with a solid plotline so that there is no side quests, they all feel like a part of a bigger picture. And a major rework was done in those quests in terms of choices, and the way they affect the enviroment. Bringing artwork to a common basis, so that there won't be a two characters talking one of which has a nice art, while the other - a prehistoric image. And new, extended scenes with already existing characters, which I posted previously.


A complete skilltree for each character, with the ability to learn spells from any school. (Except Anna, she's not into it). The battle system is basically complete. To an already existing combo system I added enviromental mechanic, where each location has its unique buffs and debuffs. By combining this with enemy resists we get a system where every encounter require a different approach and so battles would feel interesting, which is something I personally always wanted to achieve.

Thanks for support guys, really.

Happy B-day Happy B-day

Comments

The concept of incorporating environments into the combat definitely sounds interesting. Also very poggers.

CulturedGamer


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