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Euphemismus

Euphemismus

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Euphemismus posts

Standup - Weeks 71 & 72

Standup - Weeks 71 & 72

("stand-up" is a term I borrowed from software dev circles - this is a short report on what I've been doing and what I'm planning, intended to keep my supporters aggressively up-to-date. This is not a typical dev blog post.)

Cover image(s): I always planned for the intro to actually visually depict the line "the center of the ...

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Week 69 (nice!) & 70

("stand-up" is a term I borrowed from software dev circles - this is a short report on what I've been doing and what I'm planning, intended to keep my supporters aggressively up-to-date. This is not a typical dev blog post.)

The Ukraine conflict is still ongoing. I'm still doing my best to help and I still urge you to help if you ...

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Weekly Standup 68 (and "Step 0" writeup)

("stand-up" is a term I borrowed from software dev circles - this is a short report on what I've been doing and what I'm planning, intended to keep my supporters aggressively up-to-date. This is not a typical dev blog post.)

(This one actually includes a short typical dev blog post this time, though.)

The Ukraine co...

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My plans for v.0.14

My plans for v.0.14

It is time! v.0.14 will break savegames and rework large swaths of both code & story.

It is very apparent that the bugs are growing out of control, and frankly, development of v.0.13 has been a bit of a disaster behind the scenes. Thus, a plan:

Step 0:

Before I do anything in the project, I want to...

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Weekly Standup 67

("stand-up" is a term I borrowed from software dev circles - this is a short report on what I've been doing and what I'm planning, intended to keep my supporters aggressively up-to-date. This is not a typical dev blog post.)

No cover image this time, it's all been very visually uninteresting bugfixing stuff.

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Version v.0.13 is released to Patrons!

Version v.0.13 is released to Patrons!

(links updated to v.0.13.beta.4!)

Get it at:

MEGA: Win/Linux - Mac 

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N...

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Version v.0.12 public release!

Version v.0.12 public release!

(links updated to v.0.12.public.3!)

Get it at:

MEGA - Win/Linux - Mac 

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<...

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Weekly Standup 65 & 66

("stand-up" is a term I borrowed from software dev circles - this is a short report on what I've been doing and what I'm planning, intended to keep my supporters aggressively up-to-date. This is not a typical dev blog post.)

No cover image this time, it's all been very visually uninteresting code & testing.

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Weekly Standup 63 & 64

Weekly Standup 63 & 64

("stand-up" is a term I borrowed from software dev circles - this is a short report on what I've been doing and what I'm planning, intended to keep my supporters aggressively up-to-date. This is not a typical dev blog post.)

Cover image: The game now reacts to Ari's experiences a bit more. The mouseover-ed trait is currently m...

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Weekly Standup 62

Weekly Standup 62

("stand-up" is a term I borrowed from software dev circles - this is a short report on what I've been doing and what I'm planning, intended to keep my supporters aggressively up-to-date. This is not a typical dev blog post.)

Cover image: The outfit menu, featuring the new icons I made this week, as well as a tab system for pag...

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Weekly Standup 60 & 61

Weekly Standup 60 & 61

("stand-up" is a term I borrowed from software dev circles - this is a short report on what I've been doing and what I'm planning, intended to keep my supporters aggressively up-to-date. This is not a typical dev blog post.)

Cover image: the new tension system for Ari is implemented. She now gets more antsy without release. View Post

Weekly Standup 59

("stand-up" is a term I borrowed from software dev circles - this is a short report on what I've been doing and what I'm planning, intended to keep my supporters aggressively up-to-date. This is not a dev blog post.)

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The Ukraine conflict is still ongoing. I'm still doing my best to help and I still urge you to help if yo...

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Weekly Standup 57 & 58

Weekly Standup 57 & 58

("stand-up" is a term I borrowed from software dev circles - this is a short report on what I've been doing and what I'm planning, intended to keep my supporters aggressively up-to-date. This is not a dev blog post.)

Cover image: fun fact - moveable clothing items in h-scenes can affect one another instead of just being comple...

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Euph's Next Game™ experiment/prototype

Euph's Next Game™ experiment/prototype

(Yes, it's the same gif I used in the standup, there really isn't much more to the game to show with any other gif/pic)

This is a very small prototype of some basic movement and two different enemy types I made in Godot (which is great btw) in a week. It's not really worth the trouble of downloading and unpacking if you're looking for a fu...

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Weekly Standup 56

Weekly Standup 56

("stand-up" is a term I borrowed from software dev circles - this is a short report on what I've been doing and what I'm planning, intended to keep my supporters aggressively up-to-date. This is not a dev blog post.)

Cover image: The prototype I built this week (including visual & sound assets)

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The Ukr...

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Weekly Standup 55

The Ukraine conflict continues; and I'm still trying to do what I can to support Ukraine IRL; and I still urge you to do the same; and I'm still pretty demoralized by how little I can do. But also, I'm still continuing to work because otherwise I'd probably go crazy, so I should update you on how that's going. Sorry if this post is a bit messy.<...

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Weekly Standup 54

Weekly Standup 54

Development is going fine, but this really isn't the time for an excited post about cool new stuff right now.

For those of you that don't know, I live in Estonia, 50km from the Russian border. The current conflict in Ukraine is a flareup of tensions that have been the background radiation here for as long as I can remember. I, and everyone...

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Weekly Standup 53

Weekly Standup 53

("stand-up" is a term I borrowed from software dev circles - this is a short report on what I've been doing and what I'm planning, intended to keep my supporters aggressively up-to-date. This is not a dev blog post.)

Cover image: Gotta get all outfits working in all scenes.

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TL;DR:

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Version v.0.12 is released to Patrons!

Version v.0.12 is released to Patrons!

(links updated to v.0.12.beta5! This fixes a progression-locking bug that was reported by multiple people, so I'm using the 'notify patrons about this change'-button.)

Get it at:

MEGA - Win/Linux - View Post

v.0.11.public release!

v.0.11.public release!

(Links updated to v.0.11.public.3! Huge thanks to everyone that sent bug reports!)

Get it at:

MEGA - Win/Linux - 2022-02-13 15:10:59 +0000 UTC View Post

Weekly Standup 52

Weekly Standup 52

Cover image: Look at those beauties, waiting for some final checks before being uploaded.

Important news - So yeah, I can give you a definite release date now: tomorrow!

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TL;DR:

Things I got done this week: Finished programming and writing work on v.0.12, wo...

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Weekly Standup 51

Weekly Standup 51

Cover image: When I wrote this, only God and I knew why it was made this way. Now, only God knows.

TL;DR:

Things I got done this week: I wanted to get all of the programming done this week - that didn't pan out.

Things I want to get done next week: Finishing up the pro...

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Weekly Standup 50

No cover image this time - we're at the stage where I spend most of my time programming and testing and I don't have much visual stuff to show you.

TL;DR:

Things I got done this week: Mostly programming & writing final drafts. The new h-scene has some programming hurdles because of some ...

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Weekly Standup 49

Weekly Standup 49

Cover image: It's a box. It's going to be shown, like, once. I am not sure why I felt compelled to draw it, but I did.

TL;DR:

Things I got done this week: Mostly illustrating. I realized there were a lot of things I wanted to get in that I forgot about. I'm now done illustrating (except for ...

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Weekly Standup 48

Weekly Standup 48

Cover image: I *finally* got an image for the teatime chats in, I've been wanting to include it for a very long time. The table could use a bit more clutter in the finalized version, though.

TL;DR:

Things I got done this week: More illustrating.I got as much of the h-scene stuff done as I ha...

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Weekly Standup 47

Weekly Standup 47

Cover image: WIP from this week - I'm pretty sure there is no actual point in making sure that Ari's tights are depicted exactly the same each time they're seen, but eh, it's fun. Also, note that if you haven't played v.0.11, then the leftmost image is a preview. ;) 

TL;DR:

Things I got done thi...

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I return, bearing improved orthopaedic health!

I'm back!

Here's an "I'm back!" post, there will be a normal stand-up on Sunday. This post has an overview of what I've been up to all this time; some notes about how my hand is doing; and ramblings about... stuff.

There hasn't been a huge amount of progress -- I shut down charging for January specifically so I wouldn't have to stres...

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I've paused the Patreon billing

Okay, so, looking at how much I've got done over the last week (nearly nothing), then a bunch of stuff in my personal life that are caused by the broken-hand-thing are kind of getting to me. I guess the injury could not have come at a worse time. :/

I need to take time off the project to let my hand heal (it's back in the cast now, for all...

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Weekly Standup 46

Welp, I got the cast off, but my fifth metacarpal is still broken. When typing, I can use just about my whole hand except for my right pinky just fine, but drawing is still really difficult. Docs said I should keep the cast on for longer, but I don't want to delay work anymore.

Anyway, onward with the standup.

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TL;DR...

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Weekly Standup 45

The cast is finally coming off tomorrow, I can't wait - it ended up kind of really sucking for typing, I have to sort of bend sideways and keep my elbow up to even reach the keyboard with the remaining free fingers onmy right hand. :D

I still got quite a bit done, though.

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TL;DR:

Things I got d...

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