SamuKata
chambersu

chambersu

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chambersu posts

Assets and tips of Sept 2025

Assets and tips of Sept 2025

2025 September Preview

2025 September Preview

will post some interesting tests of Sept, but too busy to finish soon,
I list some key points in advance here, and will detail with samples asap:

“If you have any questions or would like to discuss anything further, please don't hesitate to:

2025 Aug Asset Update, Snails, Ju-Eun, Nexaes, Mia, Room...~

2025 Aug Asset Update, Snails, Ju-Eun, Nexaes, Mia, Room...~

Model Detail Guide III

Model Detail Guide III

Part 1. Turn Design Guide,
Character Design Explanation | Patreon "About the character design" part

Part 2. Model Sketch Guide,
2025-07-14 17:33:04 +0000 UTC View Post

Mia, Sci-Fi Swords, Death Worm, and Nunchaku Flux Design tools

Mia, Sci-Fi Swords, Death Worm, and Nunchaku Flux Design tools

Model Detail Guide I&II

Model Detail Guide I&II

It is 1 am here and seems the post become too long again, I will finish the rest part next time and fill the example. I will also post assets of June later.

If you have any questions or would like to discuss anything further, please don't hesitate to:

High-poly Misaka Mikoto, Baked Shadow Group, Lee Ju-Eun Test, Model Detail Guide Outline

High-poly Misaka Mikoto, Baked Shadow Group, Lee Ju-Eun Test, Model Detail Guide Outline

If you have any questions or would like to discuss anything further, please don't hesitate to:

Model Sketch Guide, Faces/Anatomy/Maps Workflow, and Male Royal Guard Suit, Sci-fi Girl with her Bodysuit and Armor Character Asset

Model Sketch Guide, Faces/Anatomy/Maps Workflow, and Male Royal Guard Suit, Sci-fi Girl with her Bodysuit and Armor Character Asset

I will quickly explain what they are below and provide the download links.
too unstable/busy to sort up clearly workflows now(but help me a lot already~)

If you have any questions or would like to discuss anything further, please don't hesitate to:

March Update and Character Design workflow Detail Explanation

March Update and Character Design workflow Detail Explanation

Dear all,
I apologize for the delayed update this month. I came down with the flu and, although the fever has subsided, I've been dealing with persistent coughing and fatigue, which made it difficult to to update more public assets this month.

However, I'm now well enough to share some insights about my creative process today.
Some ...

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17 fan art model sketches, 3D AI test, workflow/Asset update

20250218Post_Preview.zip
I don't know why unable to upload preview images on Patreon tonight,
so I posted a download link above,
(late at night now, I want to post them and take a rest soon  ~

It is hard to showcase and explai...

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Character design tools/workflows/models update

Character design tools/workflows/models update

Batch models creation to test/improve my workflow,
Including 1. anime fanart model Misaka Mikoto, (from 'とある魔術の禁書目録')
2. medieval female knight Revna, (for a medieval game)
3. anime female advanturer Sophie, (for a fantasy game)
4&5&6. female ranger/artificer Elara, both virtual model and anime version and...

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Isometric Grid Map/Level/Scene Design Tools, characters style/turn update

Isometric Grid Map/Level/Scene Design Tools, characters style/turn update

Here are the samples and files:
20241219LoRAsUpdate.zip


The alpha version of the
map/level/scene design tools and workflows,
trained by games screen captures from
-Final Fantasy Tactics Advance, View Post

Design tools/workflows update, Downloadable WIP models project

Design tools/workflows update, Downloadable WIP models project

busy and crazy about the artwork (and also making a living by them)...~
Quickly posted download links and previews here by dates,
will detail them carefully after finishing and polishing in a mouth (I plan/hope~),

LoRAs, workflows, and Models Projects Download Link:
2024-12-02 17:58:43 +0000 UTC View Post

Updated Hair, Face, and Sword Design Tools

Updated Hair, Face, and Sword Design Tools

I trained some samples of hair, face, and sword Flux LoRAs,
For some realism art-style projects, we need more details than anime characters to model and texture~

https://1drv.ms/u/s!Am0lZ75OjQ1mpckQBMkOLcaj6OroEA?e=og7fFU

will tes...

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WIP Basebody & Design Tool Preview and Download

WIP Basebody & Design Tool Preview and Download

I am working on the design tools for ComfyUI
(also Flux but lacks some features at this stage after testing, mainly lack of customized face (LoRAs) controlling)
(I tried some races of DND, and will go further about classes and suits)

and improve the base body mesh/topology/tex/rig,

I will detail them and post a ...

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Design tools tests and updates to SDXL, Model Plan~

Design tools tests and updates to SDXL, Model Plan~

After these days' design work,
I am going to improve the modeling workflow/standards/tools,
and will create about 30 characters assets in 2 months as a test to make sure they work well,
then will test the grid world/tile world builder, weapon/prop assets, gameplay, storytelling and sound...~

I love SD1.5 checkpoints which ...

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Character Workflow Outline, Ryuuko/Frieren/Marcille Preview

Character Workflow Outline, Ryuuko/Frieren/Marcille Preview

Char Lib & Design tools update

Char Lib & Design tools update

I tried some tests of PVC/plastic/figure material mixing with anime feelings
(Ryuuko uprate,
including Marigold Depth Estimation - height turn/Line2Normalmap-normal turn tests),
Also a sketch preview of Frieren,
there will be one or two more fanart characters,
because I want to test switching their clothing (Marcille and Frieren...

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Ryuuko, Sci-fi Gun/Sword, Preview

Ryuuko, Sci-fi Gun/Sword, Preview

I traveled, found my laptop worn, and went back to my hometown from May 1st to 13th (International Workers' Day vacation lol~),
so I need more time to finish the post of the full content this month~

A character sample Preview here:
Ryuuko...

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Char Lib & Design Tool Update & Vmod Ringo II

Char Lib & Design Tool Update & Vmod Ringo II

Overview

  • Char Lib
    Found and used the same standard in Blender to store characters' assets for easy editing/remixing/creating in the future,
    including the body mesh, rig, and bake tools;
    and rigs, bodies(eyes, brows, lashes, mouth, hairstyles), and clothing assets.
    2024-04-16 16:46:30 +0000 UTC View Post

Design and Texture tool, AI body/face/hair/cloth/armor/mech/sword generation

Design and Texture tool, AI body/face/hair/cloth/armor/mech/sword generation

Here are some new LoRA I trained for my new workflow, AI-powered designs and textures tools:
AI Design LoRA.zip

Also training data here, about 30 percent of them rendered from artwork I created and posted before, the rest are bought and c...

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Character Library: Body

Character Library: Body

CharLib_v01_t03.blend

I can say it will be my most valuable tool in the future, along with my workflow.
Saved virtual models and doll characters' body shapes as shape keys in the same mesh object,
Body Shapes, and materials(textures) c...

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Virtual Model High-poly Ringo II

Virtual Model High-poly Ringo II

RingoII_v01_t04.blend
(~1.6Gb, Packed)
- body, face, hairstyle
- Hoodie
- Cargo
- Bra
- underwear
- sneakers
Sketchfab Preview:
with yoga pants and sneakers
ht...

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AI “Chamber” Assistanted Design Test~

AI “Chamber” Assistanted Design Test~

Happy the Lunar New Year~

I trained a LoRA with my character models' turntable render images created last year, to improve the AI-generated designs during the holiday~
LoRA
CSCharTurn_v1-000003.safetensors
Personally prefer weight ...

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Doll Ringo Ani & Physics Test

Doll Ringo Ani & Physics Test

Sketchfab Preview (Baked FBX Download):
https://skfb.ly/oQLvv


Blender Project file:
DollRingo_v01_t011_Packed.blend

2024-02-09 12:22:27 +0000 UTC View Post

Revna & Svend Update - tails of the helmet, wool tunics...

Revna & Svend Update - tails of the helmet, wool tunics...

Uasset ~1Gb
https://1drv.ms/u/s!Am0lZ75OjQ1ml94U8dNEXaYbvmiYMA?e=Aljwc8
Blender ~3Gb
https://1drv.ms/u/s!Am0lZ75OjQ1ml94VfZ0e65jcBsVqOg?e=e0...

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High-poly Rayanne V1

High-poly Rayanne V1

Rayanne_v01_t10.blend

I think I should create more common assets first, like a classic ponytail, school uniforms, and office suits, (But I still love this body and face~

I post this early version here and may not retopogize/rig later~ ...

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Tunic, armor, hair, beard and LOD of Revna & Svend

Tunic, armor, hair, beard and LOD of Revna & Svend

Svend_v05_t02_Bake.blend (~2GB)

Revna_v09_t03_bake2.blend (~2GB)
uasset (~1GB)
2024-01-31 15:23:21 +0000 UTC View Post

Virtual model Revna And Svend Update and Preview

Virtual model Revna And Svend Update and Preview

Sketchfab Preview:
https://skfb.ly/oPWKF

high-poly shaded file: (~1.5Gb ~1Gb)
Revna_v08_t03_ClothingDetail_Post_Packed.blend
2024-01-20 18:36:25 +0000 UTC View Post

Virtual model Revna For Mbdot v7 and Plan

Virtual model Revna For Mbdot v7 and Plan

Twin Sword Studio is actively developing [Coronation]  https://coronationgame.com/an online open-world medieval game where you fight bandits, train with villagers, build castles, and wage war against other players.
Thanks for Mbdot I have the budget for this model and sh...

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