I traveled, found my laptop worn, and went back to my hometown from May 1st to 13th (International Workers' Day vacation lol~),
so I need more time to finish the post of the full content this month~
A character sample Preview here:
RyuukoTemp.blend
sci-fi gun/sword, updated HairTurn(separate as front and back two-part for better looks) Lora and Raw pictures (including generated info)
scifiWeaponAndHair.zip
Gun_v1.safetensors
(Lora Chinese weapons, destiny weapons, and Sci-fi guns are downloaded on CivitAI
Chinese weapons(中国兵器) - v2 | Stable Diffusion LoRA | Civitai
Destiny 2 weapon/gun - v1.0 | Stable Diffusion LoRA | Civitai
GameIconResearch_GUN2_Lora - v2.0 | Stable Diffusion LoRA | Civitai
GameIconResearch_gun_Lora - v1.0 | Stable Diffusion LoRA | Civitai
)
Here is a simple TODO list this month:
fanart character (Ryuuko from Kill La Kill) as the sample for the user guide
...(something finished like design, mesh, and color map)
- [ ] image to model improvement
- [ ] Marigold Depth Estimation
- [ ] Line2Normalmap
- [ ] rig/pose/psd
Frieren from Frieren: Beyond Journey's End
/Marcille from Delicious in Dungeon
(characters under the same library standard should be able to switch suits/clothing from each other, I chose these two to test~)
- [ ] doll based on fanart surface (Make the characters able to become Ball joint Doll)
- [ ] subway level/scene (isometric game scene test, take reference photo then covert to models, then standardize them as grid map assets to build game level, also stylish assets test for sci-fi, wasteland, and post-apocalyptic looks)
- [ ] some UI test
- [ ] standardlised Svend/Revna
Will try my best to finish them and post them this mouth~
Chamber Su
2024-11-19 02:24:32 +0000 UTCSun
2024-11-18 19:24:06 +0000 UTC