Hello everyone, thank you so much for your support! This is a notice that if you have a retail access key given to you via dm after pledging or have given lifetime support of 9+ USD, please hold on to it. I will be revoking beta access steam keys that were provided in the past at 11pm PST. After these keys are revoked, you will be able to activa...
2024-11-22 00:35:03 +0000 UTC
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As an update to all supporters, I am now out of steam beta keys to provide. I will be looking to getting Atlyss released on early access soon, hopefully within this year.
While I don't have the specific information at this time, I will look into providing keys to supporters who have paid the same or above the price of the game, which will...
2024-10-01 16:50:42 +0000 UTC
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A copy/paste from the discord announcements:
Thank you so much for your interest and support for Atlyss! The game has reached 43k wishlists, and it has been going around quite a bit I've noticed. Needless to say, I'm still chipping away continuing development on it despite it all.
Because of the amount of traction the patreon has re...
2024-09-30 21:39:15 +0000 UTC
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Hello everyone, thank you so much for your support on ATLYSS, and sticking around to help me out on the game's development. I do apologize of the lack of Patreon posts, as many of the updates / information is being distributed on the Discord Server.
As you may or may not been aware, I have gutted the community aspect of the 2024-07-17 21:55:51 +0000 UTC
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Hello everyone, thank you so much again for supporting the project! The game has reached over 10k wishlists on Steam, and the community has grown ten-fold on the Discord Server as well. A lot of it has been difficult to comprehend but I am setting the goal to keep continuing on and letting this project grow as time goes by.
With that being...
2024-03-06 00:31:25 +0000 UTC
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Hello, it's been a little while...
It's official -- Steam keys are now generated and ready to be distributed per one supporter! You will need to be on the 5$+ tier to receive one.
You can claim a k...
2024-01-31 22:52:25 +0000 UTC
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The steam page for ATLYSS has been published! Wishlist if you can, and share it around. More information on how I will distribute steam beta keys to supporters as a reward will be coming soon, as i'm still looking into how I'll be providing t...
2024-01-11 20:13:21 +0000 UTC
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A new build is released, preparing for 0.2.4.5b. Here's the lot of the changes:
- Parties should now distribute experience by splitting experience depending on the amount of party members. Here's the percentages:
2 party -...
2024-01-10 23:01:45 +0000 UTC
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Another revision build is released, addressing several bugs / errors.
- New mystic spell (WIP) - Cross. May not appear correctly for other connected clients though, still looking to get that resolved.
- Updated Wizboar / Mekboar spawn area trigger in Tuul Peak, now just spawns 2 mekboars instead of 3 Wizboars and 2 Mekboars afte...
2024-01-05 02:43:52 +0000 UTC
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Revision 3 is here!

*accessing your character data from a previous build
when playing your character on this new build from the previous...
2024-01-03 04:17:06 +0000 UTC
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A new build is out! Since there's a lot that's been added, I will have to refrain from making an enormous changelog that will probably take me a few hours to write out. But here's some info that's important:
To play netplay on this build,...
2023-12-31 21:30:34 +0000 UTC
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It's been quite a while since the last build release. Merry belated christmas and happy new year by the way! A new patreon build release is coming at the final day of 2023, on 12/31.
Heres some of the new features to look forward to:
2023-12-27 21:45:35 +0000 UTC
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The model for the shopkeep is here... Just needs to be rigged and animated in game.
2023-12-04 03:59:51 +0000 UTC
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The last 0.2.4 build is here! Changelog:
== GAME ==
- Added new enemy
- Added Clock and Day/Night Cycle UI display
- Updated Combat client/server sync for clientside play on multiplayer
2023-11-26 22:32:12 +0000 UTC
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A new version of Atlyss will be releasing for 5$+ supporters this sunday, 11/26/2023. Here's some new key features to look forward to in this build:


2023-11-25 02:37:54 +0000 UTC
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Decided to do a re-design of Angela, making her more distinguishable from the player characters by being a much larger, taller character. She'll be a quest giver in the hub, but also a trainer for the base caster class
2023-11-15 08:25:58 +0000 UTC
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Surprise! A Halloween build is out, containing new gameplay functionality and some other assorted additions.
== GAME ==
- Fighter class added. To become a fighter, press F9. The fighter has no skills yet, so no requirement to r...
2023-10-31 19:44:37 +0000 UTC
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Surprise quick build update for 0.2.4 is here!
Here's the changelog:
== MISC / SETTINGS ==
- Fixed bug where you cannot start the game after deleting a character, then creating one, then trying to enter game as the new character....
2023-10-21 21:07:59 +0000 UTC
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The new build for Atlyss is here!
- New maps including a re-designed / re-done hub map
- Pressing F8 makes your character the "Mystic" class, which is the base caster class. To get the Mystic skills, resta...
2023-10-15 20:08:24 +0000 UTC
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A new build for Atlyss will be releasing on the 15th this...
2023-10-05 08:05:04 +0000 UTC
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While the next supporter build for Atlyss needs some extra time, I'd like to share that the Patreon Discord contains a channel with all the previous Atlyss builds from the 2020 iteration up to now. The links to the dropbox will only be available on the Patreon Supporter Discord channels.
2023-09-28 05:03:08 +0000 UTC
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Notice regarding the news with Unity and how Atlyss will continue development going forward:
It's come to no surprise that Unity has once again made a pretty terrible decision on their part to not only completely disappoint me, but also...
2023-09-17 21:45:45 +0000 UTC
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A new version of Atlyss will be released for supporters on 9/17/2023, here's some planned things to expect for this upcoming build:
- New equipment and updated equipment UI (drag and drop into equipment slots)
- New enemies /...
2023-09-08 21:13:16 +0000 UTC
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The post for 0.2.0b has been edited with a revision re-upload. Some things were addressed and revised / redacted:
- Removed Stamina Cost For Air Attacking
- Brightened up Player Take Damage Floating Values
- Increased Jump Force when Underwater
- Added a "Slow" condition to a successful hit on Cryo Needle
- ...
2023-08-31 17:54:23 +0000 UTC
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The update to 0.2.0a is released, containing several fixes, some QOL updates, mechanics updates and netplay related updates. Here's the notes:
== MISC / SETTINGS ==
- Added Anisotropic Texture Filtering toggle in the Video Settings.
2023-08-30 17:49:02 +0000 UTC
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Bit of a surprise, but a new version of 0.2.0 is releasing on Wednesday this week, 8/30/2023. It contains some quick fixes and additions:
- PvP Flagging added. You can now PvP with others in a netplay game as ...
2023-08-29 06:45:53 +0000 UTC
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A new build is out for 5$+ tier supporters! Thank you for your support and your patience! Quite a lot has been added / refactored for this build, so here's a copy/paste of the development notes:
== MISC / SETTINGS ==
A new build for Atlyss will be releasing for supporters on the 27th, Sunday of August! I need some extra time for this build as I have a few things to address this week and additionally I'd like to get more content polished / worked on for the next build.
A new addition coming for Alpha 0.2.0a:
New Field Zone - "Woodpeak"...
2023-08-16 02:58:22 +0000 UTC
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The new build alpha 0.1.9b is released. The biggest highlight of this build is the revamping of the stats / attributes system and leveling / progression. The final playable race for the game (bird race) is also implemented, but ...
2023-08-06 22:16:10 +0000 UTC
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Thank you for your ongoing support! A new build of the game will be releasing this sunday (8/6/2023). I've been trying to get builds out weekly but it has been difficult to do so, so I do apologize for the bi-weekly releases.
Some things to expect:
2023-08-02 21:00:10 +0000 UTC
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