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gshowitt

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HOLLOWS: CURSE

Full disclosure: the Summer of Hollows wasn't all it promised. Thanks to a cocktail of business and mental health challenges, we have not made the dramatic - indeed, total - progress on the book that we'd hoped to make. I'm going to restart one-page games soon, so this is the last Hollows update I'll be posting on my Patreon. You can keep ab...

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SUMMER OF HOLLOWS: IT'S BACK BABY

I haven’t gone Hollow, don’t worry.

I took a couple weeks off as we were at GenCon, and then we launched the EAT THE REICH Kickstarter, and since then I’ve just been sort of pinballing about the place and reacting to whatever’s happened to me most recently. It’s not the sort of behaviour that makes books come out, I tell you what...

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Summer of Hollows: Week Six

(Eagle-eyed readers will notice that we have skipped a week from four to six. Turns out I had two WEEK THREES, which shows you just how on top of my project management I am. Anyway.)

Chris and I played Hollows this week. We haven’t played it in a long time - we’ve been using other people’s feedback, and focusing on other projects - b...

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SUMMER OF HOLLOWS: Week Four

You know those old-timey diarists and letter writers? I can’t think of any of them in particular right now but they’re always saying things like “March 7th. Wrote nothing. Incalculably sad. I have purchased myself a horse” or “September 22nd. Wrote nothing. S visits and tells me of the new exhibition at the Met; sounds int...

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SUMMER OF HOLLOWS: WEEK THREE

[Content warning: I talk about suicide in this one a bit, towards the end. So skip the FLUFF section if you don't want to read about that]

More preview pictures from Sam this week. He's doing beautiful work.

You know, it’s hard to properly cocoon yourself in an impenetrable bubble of limitless creativity when you ...

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THE SUMMER OF HOLLOWS: WEEK THREE

(Hello! Throughout this post are rough drafts of the new illustrations we’ve commissioned for Hollows from Sam Lamont. They’re rather good, I think you’ll agree.)

2023-06-30 16:25:33 +0000 UTC View Post

SUMMER OF HOLLOWS: WEEK TWO

Despite a power cut and Chris’ lingering illness and the demands of capital-B Business getting in the way of me being able to spend hours fidgeting away on top of a keyboard, we spent this week working on the fluff for the Weapons.

WHAT IS A WEAPON?

A lot of things!

It’s the class for the character that wie...

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SUMMER OF HOLLOWS: WEEK ONE

“Week one” is one hell of a misnomer because we’ve been writing this book for the best part of three years and we’re only just now getting towards a first draft. After we finished Heart and all of its associated sourcebooks, Chris and I noodled around with ideas for the best part of a year - the closest thing to a playable game I had was...

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THE SUMMER OF HOLLOWS

Firstly, I’d like to extend a welcome to my new Patrons. For some reason, I’ve had a big influx of people joining this platform, so: hello. Lovely to see you. Pull up a... chair? Make yourself comfortable.

Secondly, I’d like to disappoint all my new Patrons by not releasing games for the next four months.

I WILL NOT CHA...

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PLASTIC BASTARDS

This one is a real labour of love.

Some of you may know that, while I write roleplaying games for a living (somehow!) my hobby is making toy soldiers. I've been playing around with war dollies for twenty-five years, and it brings me tremendous joy to do something creative that I don't have to be professionally good at. (Please enjoy the pi...

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THE POPE IS DEAD

It's a game about finding the new orc pope. What's not to like?

- Gx

P.S. I wasn't happy with the original layout, so I re-did it. And drew a dead pope, because really you ought to have a picture of that sort of thing.

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IRREFUTABLE PROOF

Physical backer update: I found it! And by "it" I mean a way to get hard copies out to you without having to manually cart them down to the post office and navigate the mystifying world of weight tariffs. They're being printed by Belmont, who used to do Games Workshop's codexes, so we're in good company. I'm not 100% sure on timing but I've ...

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EVERYONE IS SEAGULLS

Physical backer update: Hello! Will be sending out your physical copies in March. At present I'm trying to work out a more efficient way of making it happen than doing it all myself by hand. Hopefully I can come up with something, which would mean you'll get your games faster from this point on.

---

Long ago, back i...

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STAG PARTY

YOU are a HALF-HUMAN, HALF-BEAST creature from the DEEP DARK of the WOODS. You are a MIGHTY CHAMPION and you are getting MARRIED. As is TRADITION, you and all your peers are to be wed to THE ARBOREAL SOW: a beautiful and sacred pig the size of a transit van.

You emerge, STEAMING and GLORIOUS, into the forecourt of a PETROL STATION. It is t...

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THE DUNGEON OF NUMBERED DAYS

EDIT: I didn't like the first version of the game, upon reflection, because it looked deranged. So I made a second one using SOFTWARE which looks nicer and uploaded that instead. 

Don't throw away your advent calendar!

(There's presumably still chocolate in it, for one thing. If you read this on day of release, anyway. ...

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THIS ONE TIME AT BARD CAMP

In an unprecedented move, I have finished this month's game on the first day of the month. Enjoy it!
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This One Time At Bard Camp, or just Bard Camp for short, is a game which aims to simulate college sex comedies. But the good bits from them, not the bad bits. Is that possible? I reckon so, yeah. I think yo...

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SUPER COOL MONSTER HUNTING CLUB

Physical backers: I sent out your last three months of games earlier this week, so you should be getting them soon.

SUPER COOL MONSTER HUNTING CLUB is a game about hunting monsters but, more accurately, it's a game about dressing up using found items in your house. My seminal work HEY KIDS, LET'S ALL MEET THE GIN WIZARD (don't Goo...

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Malign Inspiration

Physical backers: got all the back pages done for the last three months now, so all I have to do is get 'em printed and sent out. Having moved house last month everything's still a bit out of order but I'm expecting to get them dispatched by early October.

This one's really experimental.

It's not actually a game. Or rather: ...

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Fucked Up Little Man

*trailer for new fromsoft game* Ahh,, fucked up little man. youre so fucked up, and nasty. everything, it sucks soooo bad. only you , thje most fucked up and nasty of guys, can make it suck less

- @kevins_computer, July 2021


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Knock Off Mascots

It's hot.

I wrote a game about football mascots killing each other. The name is great, the game's pretty good if I say so myself, there's a nice mechanic where you get better if you've got an audience, and I did a nice drawing too.

Much love,

- Grant

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BOARD TO DEATH

Physical backers: your games are in the post! 

Aside from ten of you, who I've emailed, on account of me running out of games. Everyone else is golden though.

I've been working with Kieron Gillen and Stephanie Hans on the RPG adaptation of DIE, their comic about getting trapped in a Dungeons & Dragons View Post

No game this month

For the second time in - what, six years? - I'm afraid I won't be releasing a game this month. There's a whole bunch of reasons but chief among them is that I've not been able to get the printing done for the backlog of games I already owe my physical backers, and it doesn't feel right to release another game when I'm already running la...

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DEATH WAS THE ONLY ROAD OUT OF TOWN

EDIT: I sat down at my desk and found three errant paragraphs that I had neglected to stick to the game, and they're good paragraphs even though the game basically runs without them, so I have added them in to a new edition and replaced the old file. 

Written in collaboration with View Post

BIRD CRIMES

AN UPDATE ON PHYSICAL COPIES: I have messed up on the physical copies. They have been sat on my living room table for a solid month; I have been prioritising other things over them, and I'm sorry about that.

(Also! I have Covid now, apparently! I feel okay, broadly, but I cannot really think much and I'm not going to be leavin...

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CAPTAIN SWANHANDS

Created in collaboration with Jeeyon Shim.

CAPTAIN SWANHANDS is a pretty straightforward roleplaying game - classic really, almost derivative - that asks the question "What if you had swan heads and necks instead of arms?" and then also asks the question "And what if yo...

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THE RULES OF THE DEEP

EDIT: I've updated the file with a more legible version of Jay's list (v 1.1) as well as a text-only file for accessibility.

Written in collaboration with Jay Dragon.

I don't throw around the word "genius" a lot, except ironically in which case I do it all the time,...

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WRECK THE HALLS

In collaboration with Thryn Henderson of Furtive Shambles.

(Physical backers - everything's packaged up and I'm going to take them down to the Post Office tomorrow morning. You should have '...

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LEXINOMICON

Hello!

(For physical backers - everything from the last three months is here and signed and ready to go once I print off the postage stickers and make it happen. Should be before the end of the week!)

This is a collaboration with Black Armada's Becky Annison. I'm a big fan of 2021-11-23 14:52:49 +0000 UTC View Post

HEARTSWOOD

Please enjoy what is probably the best-looking RPG I've released through this Patreon to date, as I collaborated with an artist on it. Can't believe I didn't think of this before.

Sarah Gordon is the artist in question, and she specialises in upsetting intimacy, so when we had a chat about what we were going to do I continually veered towa...

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Arlecchino's Eleven

PLEASE ENJOY this game that is many many pages longer than one - it's about seventeen pages long. Anyway, it's about a gang of embittered wizards doing magical improvised theatre to rob a casino, it's pretty good actually, and I laid it out MYSELF after learning about AFFINITY PUBLISHER so you should all be VERY PROUD.

My thanks to Daniel ...

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