Hey all! It's been a while.
Here's a showcase video of the new repack/tile map mode in version 1.2 of the ERMapGenerator! This update is big because it allows you to repack custom stitched overworld, underworld, and DLC map images into ELDEN RING.
For example, if you want to redesign the base overworld ELDEN RING map to reflect new/c...
2024-11-16 07:24:23 +0000 UTC
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Here's a video showcasing the power of CMI for your own custom music tracks in ELDEN RING, using absolute bangers that will surely give you some good belly laughs. Enjoy the show!
2024-09-28 23:21:18 +0000 UTC
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Hey all! CMI is now a DLL mod, meaning you can build it as a DLL from source and plug it in to your existing mods to add completely new custom dialogue, music, sound FX, etc. Check it out here: https://github.com/Pear0533/CMI
I will make a tutorial on how to setup your...
2024-09-28 23:06:57 +0000 UTC
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Hey all! Just wanted to let you know that Icon Automator Pro 1.8 has been officially released publicly on my GitHub. Feel free to check it out and let me know what you think about it. Enjoy!
2024-09-12 22:13:29 +0000 UTC
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Hey all! I decided to send out an early access release of Icon Automator Pro 1.8 before releasing it publicly to give you all a chance to test things out. Please let me know if you find any issues.
This new version allows you to inject a new icon sheet into DS3 or ER with a specified name and size. It's very useful if you don't want to use...
2024-09-10 19:12:42 +0000 UTC
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Hey all! It's already September 1st, and you know what that means: I have some updates to share about my tools!
Icon Automator Pro version 1.8 will be released within the next week. This new version allows for creating a brand spanking new icon sheet with a specified name and size.
Some people have complained that the automator takes...
2024-09-02 00:56:16 +0000 UTC
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Hey all! Yes, FLVER Editor 2.5 is still being worked on, and I promise it will be released soon. In the meantime, we're currently working on some new updates for a tool you may not have heard of before, but it's making some waves in the sound scene as ReWWise takes some time to get accustomed to implementing custom music tracks: the Custom Music...
2024-08-07 03:17:49 +0000 UTC
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Hey all! I know it's been a ridiculously long time since my last post. It is still planned for FLVER Editor and some other tools to continue receiving maintenance and quality of life updates throughout the rest of the year. FLVER Editor 2.5 is one of these updates, and is planned to be released very soon.
This new update brings the followi...
2024-07-08 04:17:16 +0000 UTC
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Hey all! I know I haven't made a post on here in a while, and I'd like to explain why: I'm currently busy with developing a game for a company (can't share many details about it, but I can say that it's coming together really well so far), and I'm also indirectly working with Cartoon Network to develop some groundbreaking AI technologies for the...
2024-01-28 19:55:20 +0000 UTC
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Exciting things are happening at warp speed with Rocket Mod Launcher! Join us on our Twitch channel to stay in the loop and catch all the latest updates, wherever you are.
2023-11-21 13:47:08 +0000 UTC
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Rocket Mod Launcher's AutoMerge feature is officially on its way! Me and another developer, Mountlover, are working on completing the merge macro for ELDEN RING, so in the meantime I thought I'd create a demo video to show off how the generic load order and automatic mod merging system works with a complete merge macro written for LittleBigPlane...
2023-08-14 22:54:20 +0000 UTC
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Hey all! I want to inform you all that version 1.4 of the FromSoft Model Utility has officially been released through the toolhub launcher, which comes with some minor fixes, performance improvements, and changes. MaxTheMiracle originally commissioned me to create the tool in order to help make armor part management easier and faster than ever b...
2023-08-07 01:07:35 +0000 UTC
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This is the central place for all of my patrons to be able to hang out with each other and receive assistance from me, as well as other helpful patrons with regards to my tools and other content.
2023-02-05 04:29:05 +0000 UTC
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Here you can access all of my public GitHub repositories for various tools and software that I am actively maintaining for the Souls community as well as several other modding communities out there. You will also find personal projects of mine that I have either archived or occasionally tinker with from time to time.
2023-02-04 23:47:08 +0000 UTC
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