Personal Update
Added 2024-01-28 19:55:20 +0000 UTCHey all! I know I haven't made a post on here in a while, and I'd like to explain why: I'm currently busy with developing a game for a company (can't share many details about it, but I can say that it's coming together really well so far), and I'm also indirectly working with Cartoon Network to develop some groundbreaking AI technologies for their TV production pipelines. And also... college, lol. So, hopefully that clears up why I haven't been active on Patreon and some other platforms.
I recently released a small new update for FLVER Editor which adds the ability to duplicate mesh directly from the mesh table, which was tested and enhanced thoroughly by Klaus. The update is available through the latest release on the FLVER Editor GitHub repository.
I have halted development on NavMesh Studio in favor of implementing the work I've done for it directly into DSMapStudio. I won't be starting on DSMS implementation for a while, primarily because I have other priorities and since navmesh related things, such as the NVA file format for ER, will hopefully be figured out before I come back to it.
As for The Rocket Mod Launcher, I am planning on making an update video sometime in February to showcase the features coming in the new update. The biggest feature, automatic mod merging, will be available for select games. While ELDEN RING will not be one of these games selected to receive this functionality, there will be plenty of other games in the launcher to choose from that will. I'm hoping to launch the new update with roughly 50 available game titles; it will only continue expanding from there!
That's about it! If you have any questions or comments, feel free to leave them on this post or message me directly. I hope all of you are excited as we continue this journey together!