Hey! I've spent last month preparing a little course on GLSL, the first part is out now!
I'm planning to make a bunch of videos on the subject, especially focusing on particles, and different simulations, but I see a lot of people struggling with GLSL, so I decided to start from basics, to make sure we're all on the same page once we get to those juicier topics.
Right now I'm thinking to touch upon cellular automata, particle systems, intelligent agents, and constraints.
It's a bit more talking than usual, but I'm trying my best to maximize the amount of information per time unit anyway :D
I also want to thank you for supporting my work here! Without that, I wouldn't be able to make this course.
Cheers!
Tell me what you think!
Joel
2021-10-13 23:44:17 +0000 UTCCleveland SGS
2021-10-10 01:21:26 +0000 UTC