I'm starting on the first animated sequence, a POV vore clip with a Cobra character created by the votes from Render Masters! I've just figured out how to tie everything together - Here's a frame:
Kilometer scale UDIM-tiled procedurally generated terrain
Millions of instanced plants, rocks and environmental features
Procedurally generated volumetric clouds and steam
I'm very excited to now work with this set and start animating immediately!
-Eva