aura-dev posts
Maid Job 3 H-CG Variations
Variations for the existing two maid job CGs with new expressions, fingering variation and ass shaking.
Memory change portion

2025-03-19 10:52:31 +0000 UTC
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Alternate Slutty Gyaru Clothing H-CG Variations
The last alternate costume art for 1.1.0 is now in the game!
In contrast to the other alt outfits it didn't make sense to me to check for Exhibitionism at this point, especially since the whole mental change itself requires an increased desire for...
CG Priority Poll
Our artist has been progressing faster with the CG production that I anticipated, so it's already time to do another prioritarization poll. I also added a couple of extra artworks for the 1.1.0 schedule - which doesn't necessarily mean that they will be a part of 1.1.0, but if our artist keeps up the current speed, there is a good chance.
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2025-03-10 22:36:35 +0000 UTC View PostStar Knightess Aura Release 1.0.4
I was hoping we would be reaching the time where we can sit out a week of patching buuut this week is not that week - we will bring a bunch of semi-important bugfixes.
The skill brothel trainer got bugged up last week and is now fixed again, slower computers experiencing a crash in Aura's final submission scene due to a race condition shou...
2025-03-07 15:21:04 +0000 UTC View PostAlternate Gyaru Clothing H-CG Variations
In for today's prerelease!



2025-03-07 13:04:46 +0000 UTC
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Project Plan March
After last month's 1.0 release, we are back to business as usual - and hopefully really the usual. :'D Since my vacation week in November, I have been pretty much in overdrive and I plan to return to a more normal dev cycle starting with this release. In particular, since I will be needing some energy next month to setup the Liora's Price of Dig...
2025-03-03 13:33:44 +0000 UTC View PostPixel Artist Applications
I have been doing some recruiting for the pixel artist position in February. Sadly, one of the three artists I picked and test commissioned has still not replied (test commission being paid -_-) after several weeks, so I will just put what I have got to the vote.
As the test commission, we have done a pixel art costume for the leopard gyar...
2025-03-03 10:15:00 +0000 UTC View PostLiora's Price of Dignity Devlog 2
In the previous devlog post I talked mostly about the core system for the next game. In this post, I want to talk a bit about the auxilliary systems and take a first look at the three core characters.
Before we dive into that - since I saw some some commen...
2025-02-26 19:23:10 +0000 UTC View PostAlternate Casual Clothing H-CG Variations
Apparantly Emubi also generally remade Aura's head of the kissing George CG to fix some anatomical issues.
2025-02-25 17:17:33 +0000 UTC
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Alternate Slutty Clothing (Shaded)
We switched into a different direction so it's more of an evolution of the gyaru leopard costume and colorwise matches with Richard.
Alternate Slutty Clothing (Base Colors)
I like the design but I'm not sure it fitting into the overall progression
Best-Looking Dungeon
In prepartion for the next game, I would be interested in learning which dungeons were visually the most appealing to our players so I can see if that matches up with my own perception.
(I have removed some dungeons that are visually not super interesting like the Heavenly Domain as it's just floating tiles, the Hermit which is just an adj...
2025-02-15 02:41:09 +0000 UTC View PostLiora's Price of Dignity Devlog 1
For the first time around on this platform, the name of the game isn't Star Knightess Aura. I have started doing some rough outlining for the next game previously simply titled "Project A" in my previous roadmap post. The current name is still a...
2025-02-14 16:01:05 +0000 UTC View PostAlternate Gyaru Clothing (Shaded)
Well that was faster than I thought :'D
Alternate Gyaru Clothing (Base Colors)
Originally we wanted to start with alternate slutty clothing, but I felt the result would be better as alternate Gyaru clothing (with an Exhibitionism check).
Project Plan February
Alright, not a lot to talk about this month since I think it's pretty clear that the main objectives are:
1.0.0 Release of SKA
Release support (e.g. bugfixing)
However, the release being at the end of the week and bugfixing definitely not occupying our full time, we do have some other objectives we wi...
2025-02-04 19:27:05 +0000 UTC View Post






