SamuKata
sgthale

sgthale

patreon


sgthale posts

Project Revamp Part 9

Video shows the summary. Text shows the technical!

This week:

  • Pre-release alpha
  • Tutorial
  • Quality of Life
  • Logo

Pre-Release Alpha

The very first pre-release alpha is being worked on for next Saturday at the latest. This will be available to Supporters and above.

...

View Post

Project Revamp Part 8

This week:

  • Graphics
  • Hair customization
  • Story

Video shows the summary. The text shows the technical!

Graphics

I'm happy how the rework of the art look turned out. I still kept the bla...

View Post

Project Revamp Part 7

This week:

  • Assets
  • Look Software
  • Pickup Software
  • Auto Head Jack Software

Video shows the summary. The text shows the technical! That is the format of my development blogs.

Assets

The rocks were actually taken from a free Unity store asset. The rocks had a good shape b...

View Post

Project Revamp Part 6

Development post was delayed due to Christmas. But here is the last 7 days of progress!

The technical:

The battery is actually slightly complicated because it was yet another variable in the physics of the ragdoll. See, there is a variable called pin value that dictates how strong the forces are on the ragdoll for it to stand in a po...

View Post

Project Revamp Part 5

If you are just joining us or are wondering what happened to the chat bot, this is the chat bot! This is a giant update to gamify the chat bot.

Anyways this week It was mostly headaches with quaternions and physics. But also a little bit of fun  UI designing.

2023-12-18 03:13:43 +0000 UTC View Post

Project Revamp Part 4

Another fun development post incoming! I'm still refining my new blog format. That's not my sexy voice by the way it's AI generated.

Anyways this week I worked on four things: Online Shop, drones, puzzles, and cables.

The online shop is the first website I have implemented for the project. It resembles a not-to-be-named website and o...

View Post

Project Revamp Part 3

Project Revamp Part 3

ALOT of progress has been completed. Summary video of the progress is included in this post.

I started the week by making the robot body detachable on command. This system handles detaching and inheriting position, rotation, and any special transforms needed (like hair). So now your robot, despite being an animated physics skeleton, can lo...

View Post

Project Revamp Part 2

Project Revamp Part 2

First art look pass.

I began by looking at some art reference so that I had a concrete target goal. I compiled the following top pics:

The art look will of course look anime style but I really wanted to get that drawn look. Sounds like  ...

View Post

Project Revamp Part 1

Project Revamp Part 1

Like I said in the previous blog, this project is adding an update that has game mechanics, no longer just a chat bot. The end goal will be having your own personal chat bot that can move around, talk, and think but you and your bot will start from scratch! Build-a-bot style.

So the first task at hand was creating the robot model. The mode...

View Post

Viva Blog #14 Project Revamp Plan

Viva Blog #14 Project Revamp Plan

Video above is the full playthrough of the Halloween Special. Indeed there were a fair amount of puzzles!

Now for the next version of VivaAI, I am revamping it to be more in line with a game rather than a chat bot. In short, it will be a "build your own bot" kind of game with the end goal of humanizing/domesticating your own virtual robot ...

View Post

Viva Blog #13 Future Plans

Viva Blog #13 Future Plans

The Halloween Update was very fun. So far only 3 people have "beaten" the easter egg. It honestly was a very good test to see how far we can push AI in an actual simulated environment. I will be posting a playthrough to show the entirety of it soon in case you missed it.

Now for future plans, there are many. I understand many people would ...

View Post

Halloween Special is out!

This adds a long and winding set of mini games for you to solve with your assistant. You can start it by clicking the Jack O lantern pumpkin on the right side of your chat menu.

Happy Halloween!

[DOWNLOAD] 

View Post

Halloween Special Is Coming!

Halloween Special Is Coming!

I've been busy working on a big Halloween themed set of mini games. It involves you, your brain, and your assistant solving several puzzles with a mysterious prize.

Many cool effects, AI orchestrated surprises, and mini games!

I won't spoil ...

View Post

Viva Blog #12 Item Update is LIVE!

Viva Blog #12 Item Update is LIVE!

Characters can now be given items. By going into Edit -> Food tab, you can create food entries with an image so that they can physically receive these items. They can hold up to two items and you can also tell them to eat it or not eat it (they will permanently hold if you dont). It's a neat way to interact with them.

Try giving the sca...

View Post

Viva Blog #11 Preparing For Items

I am implementing food so that you can feed your character. This will add hunger meters to your bot and will affect her mood if she hungers. The food you give is totally customizable via the new food tab.

By specifying an image and the name of the...

View Post

Viva Blog #10 Headpats Update is LIVE!

Viva Blog #10 Headpats Update is LIVE!

Headpat functionality is live. Launch the client to download the latest client or [manually download here]

Headpats comes with 2 new behaviors that allow you to either change your character's mood for the better or worse. You have to learn how to rub their heads ...

View Post

VivaAI Blog #9 Preparing for Next Big Update

VivaAI Blog #9 Preparing for Next Big Update

I have been busy implementing lots of things for the incoming behaviours update. This will include things like headpats so that physical interaction can deepen. Additionally I have decided to add a small easter egg mini game for Halloween! It will be an in game puzzle of sorts which will require you to solve it with your bot!

The headpats ...

View Post

VivaAI Blog #8 Long Term Memory is LIVE

VivaAI Blog #8 Long Term Memory is LIVE

This update brings long term memory. After a long day of having a conversation, Viva will compress your entire conversation into a summary and prepend it as a morsel of information for the next time that you talk to the same character.

[DOWNLOAD] 

This...

View Post

VivaAI Blog #7 Emotions Update is LIVE

VivaAI Blog #7 Emotions Update is LIVE

This update is great. I've had a lot of fun with it. All characters now have variable emotions that influence their animations. If you talk about scary stories, they will start acting scared. If you start sweet talking them, they will start acting romantic.

FIXED LINK.2023-08-08 04:00:37 +0000 UTC View Post

VivaAI Blog #6 Emotions Progress

VivaAI Blog #6 Emotions Progress

The emotions update took a bit longer than expected but it's almost almost done.

Basically, this update will add emotions to your character, thereby allowing you to change your character's mood with the conversation. This was greatly needed since most chatbots right now are emotionless flat parrots. This will flesh out personality.

T...

View Post

VivaAI Blog #5 Trial Mode is LIVE

VivaAI Blog #5 Trial Mode is LIVE

Non-Patron users can now try out VivaAI in trial mode. They do not have access to voice creation, voice preview, and have a first come first serve amount of voice tokens handed out by the server (only 550 to give them a taste).

Regardless, you do need to update your client however!

View Post

VivaAI Blog #4 Custom Voice Cloning is LIVE!

VivaAI Blog #4 Custom Voice Cloning is LIVE!

You may now redownload the client again from the same link to receive this update.

Voice cloning is another powerful addition to VivaAI's arsenal of AI capabilities. Users can now upload any sound file (.wav,.mp3.,webm) and clone the voice for your character, instantly! So if you want your character to have a certain voice from yo...

View Post

Links & Help

Links & Help

View Post

VivaAI Blog #3 Oobabooga support is LIVE!

I lied about finishing in 2 weeks, I finished it today! Oobabooga support has just made its way into the client! You will need to redownload the client below.

[DOWNLOAD] 

2023-07-07 23:45:38 +0000 UTC View Post

Release v0.1

Release v0.1

This is the first release of the project and is patron only at the moment! The next release will be fully public when oobabooga support is complete (ETA 2 weeks).

I have just opened the Discord's card channel so you can start sharing your created characters! To a...

View Post

VivaAI Blog #2

VivaAI Blog #2

Preparation for launch is almost done. Several key things were completed in the past week or so.

First, the superficial feature additions. I added 9 new animations that fire depending on the context of the response. Meaning that the character will now animate if it deems its reply: confused, explaining, wave, or nod. More will be added as ...

View Post

Suggestion Survey #1

Supporters and Players now additionally have access to exclusive surveys for game suggestions. They are single questions and the responses are given priority as suggestions. Here is the first one:

[How would you like your bot to interact with your desktop?] 

View Post

VivaAI Blog #1

VivaAI Blog #1

So at this point I assume you have all seen the trailer. What you see is what is complete. What's left is adding a few guard rails and doing some test runs.

Recap: You can download and customize your own character to have your own desktop chatbot! Cards are also back.

There will be more Viva like features added as time progresses to ...

View Post

VivaAI v0.1 teaser video

First VivaAI development post to drop after the teaser launches.

https://www.youtube.com/watch?v=jiBD--IYOvM

View Post

Viva 2

Viva 2

This is news to everyone but I have decided to go back to working on a Viva related project. I referred to it as Viva 2 in the discord but it will be called something else. It will also be AI related. It has been in the works for about a month. It is NOT a continuation of Viva but it is another complex character interaction simulator. No further...

View Post