The emotions update took a bit longer than expected but it's almost almost done.
Basically, this update will add emotions to your character, thereby allowing you to change your character's mood with the conversation. This was greatly needed since most chatbots right now are emotionless flat parrots. This will flesh out personality.
There are plans to add more emotions and add variants depending on personality but some of the emotions to be released are the following:
This also means that new expressions have been added to the Edit Character menu so that you can set your character's expressions to animate.
On the technical side I was busy creating a fast and efficient animation pipeline so that I can easily animate in Blender and convert the animation data to something usable at runtime.
The pipeline was solved with a handy Blender API script, a short asset post processor, and smart use of animator parameter curves.

Stay tuned!