SamuKata
ArgamaWitch

ArgamaWitch

patreon


ArgamaWitch posts

I'm looking into translation APIs for the game...

There is an AI thing that will translate it into any language, or there is a program like google translate, but will translate my whole script. If I do that, what languages do you think I should have it translated to?

View Post

Would you like the option to toggle censorship?

My game will default not censored. However, there are times where there will be both curse words and blood.

View Post

Update on the Project: Progress, Challenges, and What’s Next

Update on the Project: Progress, Challenges, and What’s Next

Thumbnail image by the talented Eisu

Hello everyone!

It’s been a while since my last update. After taking a brief hiatus to learn Blender and Unity for world-building in Cluster, I’m back to the grind on PMTS. While the break was helpful for expanding my s...

View Post

Dev Diary

Things have been kinda slower than I'd like for updates. I've been struggling to focus especially with my dog, Maple, being so needy. It pulls me from work and concentration. However I do have some things to show.

I have some Live2D art I'm working on. Colleen, Sarah, Brandon, Domenic and -redacted- are in the process. Some outfits and ac...

View Post

Dev Dairy

Been working on Colleen's rigging. Its a lot of work, and been going slow due to depression, but I'm still pushing through. I'm having some issues with the arm rigging/gluing.

 Here is her head rig moving around.

Here is her arm moving, w...

View Post

Small updates with video

Small updates with video

Showed this off on stream, just edited it down. Pretty much what I talked about last update.

View Post

Dev Diary

Well I can finally get back to working on my game!
If I didnt mention it before, I opened a discord for the game. Updates will be posted both here and there, but also a place to make more of a community around the game. https://discord.gg/WE5azhE9jB
I was going to attac...

View Post

Current Progress and possibly redos

Current Progress and possibly redos

Hello friends!
I'd like to give a talk of progress, and something I'm thinking about.

Progress

  • Not much, but the main story went from 2,000 words.

Pretty much it. Sadly. Not that I dont want to dive into it, I just had two commissions and I finished one and the next one will start up s...

View Post

Dev talk

Since its not much of an update to show off anything, just a talk.

* I worked a bit on the (first draft) story this week bringing the word count from just over 76,000 to now over 83,000 words (across 24.5 chapters), I am feeling it will draw to a conclusion by chapter 30 [Approx 100,000 words] if I dont get side tracked, lol View Post

Dev Diary

Dear Diary! lol

So for the past week I've been running a subathon on twitch so I can afford music, voice actors, a singer, and few other things. The subathon was a good start so I feel I can get a lot done with that money, depending on the Voice Actors costs.

I'll be taking the next week off to revitalize as that subathon took it o...

View Post

PMTS game is now listed on Steam

PMTS game is now listed on Steam

Its coming soon, and although as patreon members, you dont need to worry too much about it since you will be getting it for free though Patreon.

View Post

Playtest form deadline

The playtest form will be closing on the 29th (This form)
https://docs.google.com/forms/d/1bkdzBsfO-tOzrzEMxKhaXGL6Zzq8NzIjOTCxhoI6NU0/

So if youd like to fill out the form it would help out to how I can change th...

View Post

Dev Diary

I didnt have a Dev Diary last week as I was releasing the game for you guys. This week has been mostly me trying to recover from my bad back and overworking myself.
However I've been working on trying to get my game up on steam. I've purchased the game page, and I'm waiting for my store page to be approved

2024-05-26 16:25:16 +0000 UTC View Post

Prologue Release for Patreon!

So the prologue is short, just a demo. However, I now have it available for playing. If you experience a bug in the game, there is a small icon in the top left corner to report it. I have a mac build and Pc build you can download



If you would l...

View Post

Illustration

Illustration

I made this. lol

View Post

Dev Diary

This week was working on artwork mostly. I finished up two side characters art for Sarah and Brandon. I also rigged them but Brandon has a few issues that need to be worked on next week.

2024-05-12 01:33:10 +0000 UTC View Post

Dev Diary

Dev Diary

I've been a bit forgetful in filling out my notebook (which reminds me what I've done this week), and I've been feeling exhausted from pushing so hard for the past month and a half, so this weeks dev diary may be a bit lacking.

I finished another characters Live2d (for the prologue, more work will need to be done on him later)

View Post

PMTS manuscript

For giggles I decided to format my manuscript for the visual novel in a novel format for 8x11 paper size book, and it comes up to 237 pages in this format. :O Normal I write single space font 10 which brings it down to 94, but man, its interesting how long it is if it was formatted like a novel.

I'm thinking the story is just over the h...

View Post

Dev Diary

Dev Diary

Back (day early) for next Dev Diary!

This weeks I managed to get a bit done but not too much to show.

I finished writing up to chapter 15 (novel format) which is like the halfway point of the story. This is a part of the story that I've had in my head since I started writing the story. So that is very exciting.

I ...

View Post

Since Sarah isn't designed completely yet...

So since Sarah wasn't completely designed and her dialogue is very limited in the first part, it would be easy enough to adjust accordingly (not that anything she says is particularly distinct. However I doodled some chibi designs. I figured I'd let you guys have at it. There is one I'm rather leaning towards, and one that I feel would oversh...

View Post

Lack of Diversity

I was realizing my game sort of lacks diversity. I wrote it about 15 years ago, and just sort of wrote it like for me. A white person. I wasn't even considering race or anything like that in the mix. As it stands now there are a few characters

Main character: Colleen - her art is already done so I'd like to keep her kinda as is.

...

View Post

This makes me laugh

This makes me laugh

Adding the better art in, and it got to this and her blushing over a stick figure makes me giggle. hehehe

View Post

Le reee

I'm having some issues with trying to create a fake language, because of inconsistencies I'm picking up. Its kinda frustrating and I'm starting to feel like I should just go with whatever... but also no. I dunno this is just me venting because I'm having to go back and fixing vocab words and realizing that some nouns are verbs and so on. wljklad...

View Post

Ahh!

I accidently, at some point, deleted a whole chapter! like last week or something, so I'm trying to find it in an older version and splice it with my current version T0T ahh

View Post

Dev Log Diary

Dev Log Diary

This week has been kind of all over the place.

I mostly worked on the main story (So while I have a story, written like a novel, and a script, so this is for the novel like story) I wrote 2 more chapters, fixed some continuity issues.

I also worked on one of the other main characters designs, which I'm not done with so I don't feel c...

View Post

Weekly Dev Log

I forget the number we are on, so just now Weekly Dev Log lol.
So this week, I've finished all the prologue background images.


I remade the UI, the text box, quick menu graphics (which you've seen in previous posts) but I moved them to the upper ...

View Post

New UI

New UI

So I was thinking the other dialogue box didnt fit, so I made a different one but I'm still not 100% sure about this one but shared anyways.

View Post

Side tabs experimenting

Side tabs experimenting

So this is basically what the side tabs would look like (although I'd probably move it behind the menu. Thoughts?

View Post

Quick Menu...problems?

In Visual Novels there is a quick menu for saving, viewing logs, etc, and for mine I wanted a rather clean UI, so all the buttons are there, but I divided it into 2 sections. The first is the Back and Save that's always on screen. It's right under the dialogue. The rest are in a hamburger menu in the upper right screen.

So the pr...

View Post

Dev log 3

So this week there isn't that much I've done. I've been in and out of sorts, but have decided on how to do my backgrounds. Building 3D models is much more labor intensive for someone like me who isn't that familiar with Blender. So instead I decided to use Sims 4. XD I'll be building up areas and taking screen shots to use as bases for my...

View Post