Alright, the past couple weeks or so have been spent improving VT's code, but I know I've been getting sidetracked and that it's been quite a while since there were any new characters, so I'll be wrapping up what I'm working on and pivoting back to the gobs and new stage this week. I think my goal for the update is going ...
2024-07-16 02:00:03 +0000 UTC
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Something I'm trying to nail down this update is how exactly I want my buff/debuff/status effect system to work. It's a part of the game that seemed like it would be very simple early on, but which has proven to be deceptively complex. To explain why, though, let me first dive into a bit of how VT works behind the scenes....
2024-07-09 02:00:03 +0000 UTC
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One of the issues I've been wanting to fix since I started working on VT is how to deal with sprite transparency. If you've played many other eroge or VNs you may know what I'm talking about. As a character's image starts to fade, the Sprite layers making up that image become visible for a few frames, breaking the illusio...
2024-07-02 02:00:05 +0000 UTC
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Hey there! Not too much to post this week while I'm focusing on the next update, but both writing and coding are progressing smoothly for the goblins. I'm currently in the process of adding a couple new systems to the battle scene, the chief one being a proper AoE attack system that will highlight its radius under the cur...
2024-06-25 02:00:04 +0000 UTC
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- Name: Demon King/???
- Role: Boss
- Rarity: Monster
- Stomach Size: ??
- Size: M
So, normally I wouldn't do a concept post for a unit that's already concretely planned to be in the game, but I had a dream last night for a character like this that I like way better than my previous concept for he...
2024-06-18 02:00:04 +0000 UTC
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This new patch will feature the first unit able to unbirth others in VT, so in order to make sure that works smoothly I've been implementing a new system to allow units to have any number of different "stomachs." While there already is something in place for the lamias, the current system was purpose built for them and only all...
2024-06-11 02:00:02 +0000 UTC
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Just a small patch to take care of a few major issues before I fully commit to the next build. As a general update, I've been implementing a new stomach system to allow for each unit to have any number of multiple different stomach types in preparation for adding in UB. Even though there aren't any plans for officia...
2024-06-04 03:45:07 +0000 UTC
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Alright, I'm so sorry that this update took so long! Unfortunately there's not too much new stuff to see here, this is just the hotfix for v0.1 that was originally planned to release around two months ago. The good news at least is that Avalon is finally complete now (More or less). After this, I will be moving on to addi...
2024-05-29 05:46:50 +0000 UTC
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"A goblin of keen intellect with a fearsome talent for the dark arts, she serves as her tribe's spiritual mother and guides them as a shepherd would her flock. Little is known of these reclusive goblins, but firsthand accounts paint them as eccentric and depraved witches that would as soon eat you as use you as a sacrific...
2024-05-27 23:32:13 +0000 UTC
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- Name: Laguna
- Role: Pred
- Rarity: R
- Stomach Size: 3
- Size: M
- Description:
A vessel outfitted with flight gear, created in order to scout the Frontier. A generator embedded in her spine converts the energy she absorbs from digesting others into power for her jets, allowing her to travel l...
2024-05-21 04:07:36 +0000 UTC
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"A goblin born with an ravenous hunger that puts the lives of all those around her at risk, her insatiable lust for flesh has caused her stomach to stretch out considerably giving her a great capacity even at her small size. Feeding their lord is one of the chief functions of a goblin tribe, and if enough captives cannot ...
2024-05-14 01:19:34 +0000 UTC
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Alright, after thoroughly enjoying my break I'm glad to finally be back! That means game development and Patreon updates will be returning to normal, and new members will be able to join this page again. Thank you so much for waiting!
As for the update portion of this...
2024-05-07 22:49:48 +0000 UTC
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I can't believe it's already been a year since Vessel Tactics was first launched... Thank you all so much for playing and enjoying it for the past year! This really wouldn't have been possible without all of your support, I can't even begin to tell you how much it means to me. Thank you so much, as well, to all of the com...
2024-04-22 00:26:42 +0000 UTC
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Hello again, everyone! So, unfortunately I have been running out of steam lately. It's not a big problem, I still like working on VT, I'm just struggling to find motivation right now. Therefore, I'm going to pause billing for the next month so I can take a break from working on VT as a job and start working on VT as a full-time hobby instead.
2024-04-07 21:20:28 +0000 UTC
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A cunning and ruthless goblin tempered by many battles. Not only is she stronger than a regular goblin in every way, she packs an arsenal of skills that allow her to take down and devour much stronger predators. Her peculiar fighting style takes advantage of her prey status, enticing or even forcing foes to eat her, then flailing around insi...
2024-04-03 00:34:32 +0000 UTC
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Hello again, everyone! I'm so sorry about the buggy state of the last build, it sucks that the game would be released in a state like that, so hopefully this patch should take care of it all! In compensation for your trouble, 2 Seeds of Wisdom have been delivered to your mailbox. Unfortunately, I am not able to refund any previous transactions, ...
2024-04-02 02:39:08 +0000 UTC
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A creature widely praised for its ease of consumption and snack-sized portioning, the goblin is a staple food group for much of the monster girl kingdom. Unperturbed by their status at the bottom of the food chain however, goblins are a hardy species with impressive strength for their short stature. They are known to hunt in packs and tackle...
2024-03-26 02:00:28 +0000 UTC
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A mysterious woman who appeared out of the blue one day and offered her services to you. Her true motives and origin are unknown, but she seems to a species of catgirl not native to the land you've found yourself in, a fact that's only reinforced by the faint accent that creeps into her voice whenever she gets excited. Mo...
2024-03-19 03:19:29 +0000 UTC
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Did I say evening US time? Sorry, I meant night Hawaii time. Anyway, here are the changes for this version, thank you so much for your patience again!
Change List:
Gameplay Changes:
- Added main menu and basic commander creation.
- Added save/load system.
- Added gacha (Note: The lamias have been temporarily added to the ga...
2024-03-14 13:41:22 +0000 UTC
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Hey everyone, just a small update on the status of the current build again. It's taken a lot longer than I wanted, I'm sorry about the delay again, but the build will be out tomorrow evening US time. Unfortunately, I am going to have to leave out the main source of the delay, which is Avalon's weight gain. Finishing it wi...
2024-03-13 00:37:01 +0000 UTC
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Hello again everyone, just giving a small update on the next build. Unfortunately that cold I mentioned last time did end up getting worse and slowing things down by a good amount, but the good news is I still managed to get the gacha finished so it's just Avalon's art and a few miscellaneous fixes left. I am feeling bett...
2024-03-08 04:04:26 +0000 UTC
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Hello again, everyone! Progress went smoothly last week, and the main things left to do now are to finish the gacha animation and Avalon's weight gain, then do some last minute bug fixing. While I'm still aiming to make it by the 8th, I can't say for sure if I'll hit that date so as usual expect delays. In particular, it's always hard to predict...
2024-03-05 01:35:36 +0000 UTC
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So, funny story. I was working on an overly elaborate gacha animation earlier last week when I came to a sudden realization. VT is still in pre-alpha. Most of my UI is still placeholder. Why am I trying to add in a polished gacha animation when I haven't even finished coding the gameplay yet? If anything, that should be o...
2024-02-26 20:44:20 +0000 UTC
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Hey again, just a small announcement here. Normally, I've only been releasing free builds once the next major version comes out on here. However, since Vessel Tactics hasn't had a free release since mid-October, I'll be releasing the last build, v0.04d, a little bit early to make up for the long wait on that side of thing...
2024-02-20 07:58:17 +0000 UTC
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I think, in game design, your first idea is rarely going to be a good one. Or your second. Or your third or fourth or fifth. It's a very iterative process, and by the time you actually get to something worth making you're probably going to be working with the off-shoot of an off-shoot of an off-shoot. In VT's case, it's b...
2024-02-20 01:21:13 +0000 UTC
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Alright, I've been saying for a long time now that I'd like to cater to a broad variety of fetishes in VT, and we're finally coming up on the first potentially divisive one. Since I have a very broad range of interests mysel...
2024-02-13 05:40:30 +0000 UTC
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- Name: ???
- Role: Feeder
- Rarity: R
- Stomach Size: 3
- Size: M
- Description:
A vessel maid working at the same hotel as Chateau. Her primary role is to serve and entertain guests in the restaurant during their stay, though each of the maids performs this job to a certain extent. A short, ...
2024-02-06 06:12:08 +0000 UTC
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2024-01-30 22:14:58 +0000 UTC
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I like mouths. Like, really like mouths. Not because of vore, I don't mean mawshots or anything like that. I'm talking about those squiggly lines at the bottom of characters' faces, the funnier shaped the better. If you slap a 3 onto a girl's face, I will ride for them, I will die for them, I will love them until the end ...
2024-01-30 02:21:03 +0000 UTC
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So, based on the results of last week's poll, I'm going to start previewing concepts for future units sometimes, especially if I'm interested in getting feedback on them. That said, here's the first one!
- Name: ???
- Role: Predator
- Rarity: SR
- Stomach Size: 4
- Size: M
- Description: A vessel with pale skin and...
2024-01-23 04:42:26 +0000 UTC
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