SamuKata
DaggerfallTeam

DaggerfallTeam

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DaggerfallTeam posts

A few new OBSE Plugins...

I've started developing a few more serious OBSE Plugins, was hoping for Regional Dialogue/GetInRegion functions but instead released 2 new obse plugins, While learning the IDB and C++ Player Max Stats and View Post

Morroblivion Installer in C++

I Finally rebuilt the installer code (Win32 C++) “Legal Text, Install Dir, Verify Games and Mod Install” everything is faster after moving away from .Net at the expense of removing NexusAPI functions entirely, any requirements must be installed manually as in previous builds of Morroblivion. As for any auto installers, I might recreate the N...

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A new Oblivion BSA Browser

I'm starting development on a new Oblivion BSA Browser called "reBSA" which will be a complete all around BSA Unpacker/Packer replicating the likeness of BSA Commander.

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NIF to FBX Converter for Oblivion Remaster

Place your NIFs into input then, Open FBXConverter.exe proceed to press any key and your newly created FBX files will be in output maintaining the original file structure as expected.

Features (WARNING: CONVERSIONS IS NOT TESTED FULLY, PROBABLY HALF BROKEN)

  • Animations (Broken)

  • Creatures (Partial)

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xEdit Scripts

A dump of xedit 4.0.4 scripts specifically designed for Oblivion modding; originally used for Morroblivion and Daggerblivion modding, contains over 40 different scripts each named to roughly what they do.

Some scripts are broken, others work as intended.

  • aIngredients to Text.pas

  • Armor_Information.pas

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reVoice

reVoice is a fully automated, batch-processing voice synthesis tool designed to streamline the conversion of dialogue CSVs into MP3 files using the ElevenLabs API. Developed for modding pipelines like Morroblivion, Daggerblivion and Oblivion Remaster, it intelligently reads structured CSV export...

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Daggers Patreon Update

I miss the days of forum threads and slower posts; new exclusive content coming soon to Patreon!

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Deadric Shrine Tileset (News)

Deadric Shrine Tileset (News)

I have started fixing the Deadric Shrine Tileset "interiors" The Collisions have all been redone and the Materials are next. I may even redo the Normal Maps and apply Tyddys textures to really make them standout..


The first release will only include the interior, The exteriors will come shortly after.

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Entirely New Collision, Fixed some UVs and Ported Imperial Houses and Forts Retexture by Tyddy & Created over 100 Normal Maps

Entirely New Collision, Fixed some UVs and Ported Imperial Houses and Forts Retexture by Tyddy & Created over 100 Normal Maps

3 Days in the making, I finally managed to finished all interior and exterior pieces of the Imperial Fort tileset. Imported them into 3ds Max 2017 and exported them with a much better collision and fixed a few UV Maps along the way, mainly on stair pieces. I also created over 100 normal maps using Photoshop 3D generator with some tweaks. I notic...

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Morroblivion - Development Update Video #1

Morroblivion - Development Update Video #1


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Morroblivion Improved v0.1.0

Morroblivion Improved v0.1.0

Morroblivion Improved is officially Live and is being Hosted exclusively on TESNexus! 

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Morroblivion Improved v0.1.0

Morroblivion Improved v0.1.0

Balmora's Market, compares the Original to the Improved

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