Hello! First up: sorry for my unplanned absence! After dodging it for two years I finally caught covid, along with the rest of my household. I ended up being primary care giver for a little while while everyone (including myself) got over it. It kicked my butt for a while, but I'm at a solid 95% now and everyone else is over the hump, with no lo...
2022-10-30 07:41:15 +0000 UTC
View Post
Lab Rats 2 has made the move to being open source! If you're technically minded you can check out the public repo on gitgud.io!
You can read all of the details about what being open source means and why I'm doing it for Lab Rats 2 in this post 2022-10-08 15:24:25 +0000 UTC
View Post
In an example of perfect timing Gitgud - the site we have just started using to host the Lab Rats 2 repo - had a major (and as far as I can tell, unprecedented) outage. The cause seems to have been a security update that resulted in a version mismatch of two important systems, and then the whole thing crashed hard enough it took two day...
2022-10-05 07:40:14 +0000 UTC
View Post
There is no new version of LR2 this month, but there is a major development for you all to hear about: Lab Rats 2 is moving to an open sourced model! There are technical details at the end of this post for anyone interested in getting into development, but first let's cover what it actually means for this to be...
2022-10-01 10:52:09 +0000 UTC
View Post
Here it is, a demo of the work-in-progress Live2D rendering system! I want to stress that this is very much a tech demo, and not a new version of LR2 intended to be played for any significant amount of time. It is buggy, incomplete, and unoptimized.
Do I still have your attention? Well, here are your links! (Android users
PC...
2022-09-16 11:40:29 +0000 UTC
View Post
Hey, I'm finally here to give you an update on what's been going on with LR2 and my work on it's Live2D update! This progress recap is a little later than I had been planning - about three weeks, actually - because I've been slamming my head against a whole bunch of development issues without making much progress. There have been two main catego...
2022-09-14 13:22:59 +0000 UTC
View Post
It's been a busy few days IRL days, which has unfortunately meant less coding time than I would have liked. I was still able to get some work done and smooth out more coding issues with the upcoming Live2D display system.
Most of my work went into solving a major performance issue linked to displaying Live2D models. In my original implemen...
2022-08-02 10:49:45 +0000 UTC
View Post
Just a quick update for today as I continue to work on the new character display code for Lab Rats 2. With the move to Ren'py 8 (and with it Python 3) complete I've gotten back to refining the code that actually displays characters throughout LR2.
I've had the basics of the display system figured out since the early Live2D demos. The hard ...
2022-07-21 10:30:28 +0000 UTC
View Post
The recent release of Ren'py 8 moved from Python 2.7 (which has been depreciated since 2020!) to Python 3. I decided it was a good idea to get this shift done sooner rather than later and have spent the last couple of days sorting out minor issues. I'm happy to say the transition has been mostly painless and I'm able to get back to work on the L...
2022-07-17 08:30:26 +0000 UTC
View Post
First, an update on how the LR2 display work is going! After a few days of ironing out issues (and fixing bugs that were, on review, painfully obvious) I have the basic clothing and character display code working. It properly grabs character faces, hair, and clothing, and applies only those images from the Live2D model. Next up I need to add sup...
2022-07-12 09:33:21 +0000 UTC
View Post
I'm back from my trip! I had hoped I would have had time to check in here, but I ended up being swamped with other things to do. There's nothing to really report (I haven't been working the last week or so), but I'm feeling massively energized to get some work done now!
The current goal is to hammer out the code for handling all of the cha...
2022-07-03 07:59:17 +0000 UTC
View Post
It's time for another progress update! I finally have the full Live2D model for the stand_1 position with all* of the clothing items finished! Now I can start writing the final code for LR2 to load, colour, pattern, and display this model.
I had planned (drink!) to put this model into a little demo to show it off, but I've got a ...
2022-06-19 10:38:18 +0000 UTC
View Post
Another short update for today. Right now I'm at 103 of 121 clothing items for the "Stand_1" position added to the model. At current pace that's 2 more days of image setup, and then I can get stuck in on the Ren'py side of things.
One thing I've learned while working on this is that the tedium of trying to add dozens of clothing items sets...
2022-06-06 11:03:36 +0000 UTC
View Post
Hey everyone, I'm here to give you another progress update to keep you up to speed! This should be a short one, as all of my work has been on one task: Live2D model construction.
As of writing I have added 53 of the planned 121 clothing items to the basic stand Live2D model. I now have a good method for editing, meshing, and gluing i...
2022-06-01 12:30:50 +0000 UTC
View Post
Work on v0.52 and the big shift over to a Live2D centered display system continues. I had hoped to have another demo to go along with this update, but progress had been slow and I figured a dev log is better than nothing! My recent work can be divided into four categories: Experimental stuff, Ren'py stuff, Live2D stuff, and Rendering stuff.
<...
2022-05-24 11:11:17 +0000 UTC
View Post
About a week ago I released a demo to patrons to show off some of the progress I had been making with my Live2D work. This is that demo, now being released to the public so that everyone who is even a little bit interested in the new tech can take a look! The demo is a short walkthrough of the new tech, using a single character and pose to show ...
2022-05-08 10:17:39 +0000 UTC
View Post
Work continues on the Live2D version of Lab Rats 2. A few days ago I released a second short tech demo, and I had planned to have a very limited version of that same system integrated into LR2 in time for my normal release schedule. Unfortunately, it d...
2022-04-30 06:37:45 +0000 UTC
View Post
I've been hard at work figuring out the full pipeline to go from 3D renders -> Live2D -> Ren'py, and have another short demo to highlight some of the progress that has been made. Check it out for yourself !
PC
2022-04-26 05:08:24 +0000 UTC
View Post
A few days ago I put out a quick-and-dirty demo of a new image/rendering system I want to move over to for Lab Rats 2. If you haven't seen it yet go check out the demo, I also have a full writeup for how it works, the issues it solves, and the new thin...
2022-04-09 17:23:13 +0000 UTC
View Post
This isn't v0.51.1 (come back in a couple of days for that!), but it is a Ren'py file with some cool stuff to show off. This is a tiny tech demo to show off the key character display functionality I need for LR2 that I have gotten working with Live2D. Want to jump in? Download it now!
PC: 2022-04-06 22:12:25 +0000 UTC
View Post
Alright, let's try this again! There were a couple scattered references that were missed in the last wave of refactoring and apparently computers don't like that. v0.50.3 fixes the date crashes, city rep interaction crashes, and miscellaneous breast-related crashes.
PC: 2022-03-17 11:16:44 +0000 UTC
View Post
Sorry for the longer-than-ideal wait for a bugfix on v0.50.2! I wanted to make sure I squashed all of the bugs that had been reported in addition to rolling in a large patron-provided patch. You should notice the interview UI provides more information depending on the level of recruitment knowledge policy and that the recruitment criteria functi...
2022-03-16 14:05:02 +0000 UTC
View Post
There were a few bugs in v0.49.1 that have been fixed up. The download links have all been updated to the bugfixed version v0.49.2.
If you've already downloaded v0.49.1 and don't want to redownload the image library you can apply t...
2022-02-09 11:14:03 +0000 UTC
View Post
Lab Rats 2 v0.49.1 is Out! Download it Now!
PC: Lab Rats 2 v0.49.2-PC
Mac: Lab Rats 2 v0.49.2-Mac
Android: ...
2022-02-08 11:20:36 +0000 UTC
View Post
I've fixed up most (hopefully?) of the major issues in v0.49.0. The download links have been updated to point to the new version.
If you've already downloaded v0.49.0 and don't want to redownload the entire image library you can grab a patch-fil...
2022-02-03 13:30:26 +0000 UTC
View Post
Lab Rats 2 v0.49.0 is Out! Download it Now!
PC: Lab Rats 2 v0.49.0a-PC
Mac: Lab Rats 2 v0.49.0a-Mac
Android...
2022-02-01 12:49:43 +0000 UTC
View Post