Lately I have been studying rigging and animating within Unreal Engine 5! Kind of like how Source Filmmaker is π. First test fully within Unreal Engine at real-time! β€
What does this mean? Basically more animations and pictures can be produced more frequently. Pipeline is more streamlined and more efficient.
Taryk model @ GalileoADPlus
Corvidius
2024-09-10 19:19:40 +0000 UTCD.L'Orca
2024-09-10 18:45:38 +0000 UTC