So what's next?
Added 2020-06-30 15:04:11 +0000 UTCFirst of all, we want to thank you for your pledge and support.
So right now we are aiming to release our next update this coming month. There are several important technical issues that we noticed in the current release will be addressed. Those will be:
- Screen resolution : Currently it is at 800x600, we aim to double the resolution, or make a wide screen format for better visuals.
- Character portrait : We notice that although at the moment there are no issues with those portrait on the lower corner of the screen during conversation, it will be problematic to include 'taller-than-your-average-human characters. We cannot fit a portrait of an astartes with this format (oops.. spoiler here). Yes, we will include a battle brother in the game for our next update.
- Main story : The current release contains little contents related to the main story of the game, it's main purpose was as a demo test and introduction. We will change the existing introduction to serve as a prelude or entry point to our main story.
- In-game Grammar errors : This is embarrassing, we must admit that it is one of our weak point. English is not our first language, so we need to put extra effort to check our spelling and grammar when writing a visual novel type game.
Comments
OF COURSE there is gonna be straight stuff. There is gonna be more of straight act in this month update :)
Adeptus Celeng
2020-07-03 08:18:43 +0000 UTCoh, ok the points I made on the previous post had already being adressed. Well, anyway, I'm no linguist, but I can point out the grammar mistakes that I find while you look for a professional proof reader
Someone
2020-07-02 04:04:08 +0000 UTCShowed this to a few friends - some of which are actually women. They were excited to see that you play as a woman and hoped to be serviced by male counterparts. I'm all for the "Milkquisition" but I think it would be best to have lesbians AND some straight stuff, even as a side bit. Plenty of fems in the 40K hobby and they want those Meat Bolters.
Coach Dorn
2020-07-01 10:58:45 +0000 UTCWe will be using both actually, the portrait is used when we want to show certain things on the main screen (for an example: an animation scene) while a character speaks. Big and tall characters will block a large portion of the main screen area.
Adeptus Celeng
2020-07-01 02:17:57 +0000 UTCInstead of a portrait, have you considered using a standing sprite?
2020-06-30 18:49:16 +0000 UTCCan't wait to see the next update! Keep up the good work!
Alpharius
2020-06-30 18:42:49 +0000 UTC