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Been learning about texturing workflows and realistic rendering. It's a lot to take in, but here's my first attempt. Was rendered in-engine. The only downgrade during gameplay will be less polygons, leading to a rougher silhouette.
Luke Everhart
poch4n
BullerThePirate
Coyzy Movie Night
葉一
りこたん/Rikotan
696091532557
Waifu Fantasy
真田さな
necronomidol
eonsofbattle
にしまきとおる Tohru Nishimaki
alec robbins
Crazedmadman
GoodTriangle
ColetteDoodles
Paul Wang
MentalDisord3r
DarkainArts
Genevieve King
Key
boole
PhaethonVT
Puzzled-Artist
andyabdl
TheFlockers
Tkc‐てぃけし
Syllogy
Snailyn
ひし形とまる
EVAQueenie
Allie
Big T
MOONEW / むーにゅー
Omitome
sofmallow
メ ン ヤ ン 🔞 (M700) コ ミ ッ シ ョ ン
Nexxa
ナマイタチ
doggosdoujins
miing
sexyversegames
DaringDankDemon
Vorecade
LokiVulpix
Barathrum
AlexCoolCat
Dombear
Jonathan Lavanant
rawbeans