SamuKata
SeventhVixen
SeventhVixen

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0.27 Main Release Thread & Changelog

0-25-027 Access:

Current Release Information & Public Release:

Public Access (Updated October 2)
0.27.b is Public
For those of you that have access to the game on Steam, it’s on the Betabranch of it.

Link to current release post

0.25.a was released in the last week of August and since then looks that I’ve been able to fix the last third party bugs that were haunting the project. Ideally I’ll never have to update any part of the engine again so frustrating coding problems will be reduced to a minimum. (So yes, let’s congratulate).

Changelog:

0.27.b (updated Septmber 23)

-Fixed Gypsy progress (For some reason Emilia and last Minerva scenes were deactivated, duh)
Visual:
-Canary Trail Romance Tracker bg image
-Porthouse RT: Soon tooltip
-The Silk Road – Switch mother’s flag
-One steam achivement
-30 typos fixed.

Known Bugs:
Nothing


0.27.a Changelog (Updated September 17)

-Added Romance Tracker: The Silkroad
-Added Romance Tracker: The Porthouse
-Added Romance Tracker: The Canary Trail (due to save compatibility, you may have to visit Hartlepool to unlock access)
-Added some padding to Adeline final step.

Bug Fixes/Adjustments:

-Fixed Broken typo bug that leads to freeze in Kat-Dinnerhall-KnightPath-FinalLewdOptio
-Fixed some minor Romance Trackers grips.
-Improved some scenes flow.
-Some Humor adjustments
-Some typos fixed

Known Bugs:

-3 minor visual bugs on the new romance trackers. No rush to fix those, noted down for next bug fix if needed.
-Some other probablity based bugs that needs fixing.

0.26.a Changelog (Updated September 11):

-Fixed a new Mina scene
-Fixed One Adeline subscene creating possible bugs.
-Added 90 Dialogue lines variants for both Path Chosen and Advanced Storystage in all previous repeteable Kat scenes.
-Added Kat-Mercy late stage repeteable variant dialogue. (60+)
-Added another Steam Achievement
-Fixed the Variable Paths/Stats visual checker from lingering on some instances.

0.25.e Changelog (updated September 4)

-All 3 known chance based gamebreaking bugs fixed.
-Minor correction in the old Threat Event (you can check if its works (gypsy travel from penketh)

Content (Numbers):

-More than 2700 dialogue lines (biggest ever). A Long personal storyline with a lot of variable progress and divergent dialogue based on Stats and Paths.
-560 renders
-25 Minianims and Full framed animations between 4 interests.
-6 new Steam Achivements
-Most Romance Trackers Accessible

Content (Low spoiler specifics):

-Leffrin Villa finally accessible and mostly completed: New characters to interact with progression.
-Long character progression with Katerina and a new character. (Path choice that modifies greatly & retroactively dialogue with Katerina.)
-A pair of Main Story scenes (Knight scene, Dream scene)
-Porthouse Copper membership finished
-Akros Manor level Quest completable up to level 3.
-A pair of Penketh’s Heart scenes.

New Features:

-New Stats/Path check Display (Option in the settings, by the default On): During conversations and other moments, you can have a glimpse if Stats, Paths, Affinity, or some character’s specific Special Paths are checked in order to see if you’re getting different scenes, variable dialogues or conversation,options based on your previous choices.

-Saves Labels fixed, Load Game Preview Working, New Ordering saving system (You can have empty slots in the save lists, so you can delete unwanted saves without problems)

;)

0.27 Main Release Thread & Changelog

Comments

Great job!

Merther

WOW!

Thunderkiss


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