Weekly update No. 56. Studio Kinks
Added 2021-08-15 17:53:06 +0000 UTCHeya Bunnies Schrade here. It's been a terrible month i admit but hey let's try our best right? Ahaha what i have this week is the more indepth explanation of the August Faproulette "Roulette Studio" and the upcoming "Game Show Roulette -Interactive-" For CYOA news i am honestly considering turning the Bondage Estate (CYOA Version) into a Interactive but for now i'm still trying to piece up the static draft. Kinda busy this month due to ridiculous irl pandemic related stuff ya see but i'll leave it at that ahaha. But i try my best to have a steady flow of varied content each month don't worry bout it!
The Roulette Studio's Kinks
With improvement of an idea comes revisions. I have revised the system on how the Roulette studio would work with the idea of fairness. Your goal in the game is to imitate the images given but it would be hard to perfectly imitate the image right? Here comes the BEPOP system. A method of grading your image and awarding Style Points depending on the image taken. Fully fulfilling the BEPOP system makes you finish the roulette easier but of course it would make it harder. But you are also not required to fulfill all of them. This makes the game easier to play if you don't have props and stuff related to the image you must mimic. But what is the BEPOP system? Here's a basic guide.

Yup i think the story this month is more like a classic faproulette but i'm also adding in a few narrative chops in the ending section. Speaking of which time to also announce the styles who won the poll

I also added the tutorial for this so i don't need to burden ya'll with text this week ahaha. But yup i am working on it and the final number of images in the base roulette is 42 images that can be imitated. But i might add more if think its not enough. But looking at the entire thing i think its okay.
Game Show Interactive Progress
Most of the stuff i did this week was actually studying Twine and importing the text used in the Game Show. I'm about 60% done with only the new stuff exclusive to the interactive needing to be done. I'm gonna insert a story inbetween areas and of course since its an interactive if you lose the game you have to try the game again till you reach the finale. It has a point system and timer for the finale and i think it works. Just need a bit more time to rewrite some of the tasks and add a few narrative lines here and there. The new content will be 6 new bad end with tasks and 5 new good ends depending on the points you have procured in the game. I hope to finish this month :D
Conclusion
I've been focusing on the latest roulette related projects this month. Especially the interactive as the possibilities are huge with that platform. It took a while to learn how to use my chosen program (Twine) and i think i've gotten the hand of it. More interactive versions of existing projects coming very very soon and of course i gotta work in a CYOA in my schedule as well ahaha. Oh well thanks for supporting as always and i'll be working on my lil corner till i finish these WIPs. Next week i'll talk about the patreon content this month and an update on the interactive. See ya next week! :D