Development Update #7
Added 2024-03-28 10:16:09 +0000 UTCShotgun

Changelog
Removed Camera Switch Audio Sound when the camera automatically changes without a button press.
Added a Fire Delay for weapons.
Bugfixes to Binoculars camera view.
Removed Weapon Fire Audio Sound when pressing fire with no equipped weapon.
Performance Enhancements to Character Class.
Characters can now sprint in First Person View.
Tweaked Sprinting and Run Animations.
Fixed bug where sprint disabled fire functionality.
Fixed Transparency with Spacesuit Helmet Glass.
Added texture to Spacesuit Helmet Glass.
Many many many camera bugfixes, lean fixes, etc...
Next Steps
Revamped Main Menu
Player Creation
Reload Animations
Comments
There will definitely be medical aspects such as bleeding, and damage to specific body parts - As well as Virus/Infections that require medicine.
Rotoscope Studios
2024-03-29 10:37:28 +0000 UTCWould love to have different ammo types. Definitely something on the list farther down the road.
Rotoscope Studios
2024-03-29 09:49:08 +0000 UTCThe shotgun spread will continue to be tweaked. Initially its pretty inaccurate due to its high damage - Up close it will kill humanoid characters 1 to 2 shots.
Rotoscope Studios
2024-03-29 09:48:36 +0000 UTCTo be honest, choosing the style of shotgun was difficult.. SPAS12 is wildly popular and looks great, but wanted a little differentiation. The goal was to have something that could have the 'metal plate/industrial' look applied.
Rotoscope Studios
2024-03-29 08:51:23 +0000 UTCGreat choice of shotgun btw looks awesome, i love the retro aesthetic
ZNChadwick
2024-03-28 12:33:32 +0000 UTCWoah putting in work with that thing, looks good. The shot pattern on the targets looks a little wide/open for that shotgun like you chopped the barrel down a lot but its really cool to see the variation between shells, nice! I wonder if there will be different kinds of slugs for certain missions, like a less-than-lethal beanbag shell might be cool if there will be capture missions, but those might bounce off armor forcing you to subdue them with other means like gas or armor-piercing ammo. Oh man if there's a medical system for NPCs like you can try to patch them up to some degree that might tie in really well. Sorry dude, just letting out my inner bounty-hunter/merc :)
ZNChadwick
2024-03-28 12:30:42 +0000 UTC