SamuKata
Blender Guppy
Blender Guppy

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Medieval Shield Blend Scene

Small scene I made to test the anti_tile_uv shader node group and the new version of GIMP (normal map conversion). Textures in the scene are mostly image driven. 

This is rendered in Eevee. The scene is defaulted at solid view so you have to set it to Material Preview or Rendered to see the effects of the shaders and textures.

*Use Blender 2.83+

Medieval Shield Blend Scene

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