SamuKata
Blender Guppy
Blender Guppy

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Quick Edge Mask v2.0

Quick Edge Mask

This only works for EEVEE and Cycles has its own node setup for this. This shader uses two AO shader nodes to come up with the edge masks, one for the outside edges and another for the inside edges. 

The only caveat for now is that AO fades away when you zoom out, I managed to somewhat remedy this by multiplying the View Distance to the Radius factor. So to operate, you have to find the perfect balance between the Radius and Distance - these two are connected and will affect the thickness of the mask.

You might also have to modify your settings in the render view too. Sometimes the mask may not be visible in camera view but when you render it's there. Just adjust the Distance property if it's too thick.

The only task remaining is to have edge mask retain its thickness normally without being affected by zooming.

( If you have managed to solve this, please message me the solution so I can update this file and also help everyone. )

Quick Edge Mask v2.0

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