SamuKata
Chris
Chris

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Unity3D stream tomorrow at 2 pm CST

I want to address the lack of videos recently. I have begun development on a new IOS / PC game with my brother. I recently had to tackle doing some tile based collision detection that was a lot harder than I thought. I was working a lot more than I planned in an attempt to get things working.

So I finally got it working and tomorrow I'm going to a short stream working / demoing the new engine.

Will be starting back on the videos too :-)


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