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Map #60: Police Station

G'day Gamers, keeping out of trouble?

This one felt overdue. Better the 60th map than never, right?

To me this station feels like it's in an old building, something that dates back to when the city was much smaller, but it could just as easily be in a town and this is the headquarters.

They've got facilities for taking mugshots, a couple of cells, a small armory and an interrogation room.

I made a roof for this one, which means that the variations include 12 maps each: Night/Day, Gridded/Ungridded, and then the same for the Roof map.

The only exception is the 'Trouble' variation, which would use the base, modern roof. There's 44 maps in the full pack.

Speaking of variations, there's the base Modern, then a Vintage (1920/30s), then Abandoned versions of both. I went cyberpunky/futuristic next and called it Sci-Fi.

For Trouble, I tried to hint at a story, but not go too far. Did the violence start inside or outside? Did the police empty the armory, or are those guns in the hands of criminals, revolutionaries, or PCs?

Now go make trouble.

Size: 5200 × 2800 px; 37×20 squares; 140 px / 5' grid

 

Map #60: Police Station Map #60: Police Station

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