An updated version to the Recovery Mod I made earlier. An Issue that causes the new Ultimate Dodge Mod - https://www.nexusmods.com/skyrimspecialedition/mods/63000 to not Work.
There was a problem with the conditions of the input events to not send but it should be fixed now.
To those who aren't familiar, this allows you to recover out of any staggers and even modded stagger mods like POISE in a fair way through rapid pressing.
Installation:
For newcomers who have no idea what the fuck I just said, Here are the fundamentals to behavior mods: https://www.skyrim-guild.com/fundamentals
For those who Don't know what the fuck Project Impact is: https://www.skyrim-guild.com/action-basedmodern
For People who already know how to install nemesis mods, Requirements and Installation is thesame as installing any nemesis Behavior mod
FOR THOSE WHO HAVE THE TUDM MOD Make sure to put the esp of TUDM below the esp of this mod. The TUDM's esp takes higher priority.
Requirements are
DAR:https://www.nexusmods.com/skyrimspecialedition/mods/33746
AMR:https://www.nexusmods.com/skyrimspecialedition/mods/50258
NEMESIS:https://github.com/ShikyoKira/Project-New-Reign---Nemesis-Main
How to use in Game
Just like Project impact's method, rapidly tapping both the attack buttons/block buttons and the sneak button makes you escape a stagger, Jumping on a stagger is prevented as well.
On why the jump key cannot be used/repurposed, the Z motion for Jumping when the keybind is pressed is hardcoded and cannot be modified in the behavior, therefore If I repurposed the jump key in the Stagger state, it will play the recovery animation while in Jumping Motion
The Lost
2023-01-03 23:32:39 +0000 UTCaDisgruntledGiraffe
2022-12-13 00:19:47 +0000 UTC