SamuKata
jasx_games
jasx_games

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A 5th ability.

Judging by the posts, I'm thinking the most interesting way to go is: 


I'd like each class to have at least one of each of the following:




This means I need some ideas for the current 4 classes to begin with. Here's my ideas so far, but feel free to provide feedback:


Cleric [DONE]


Assassin [DONE]


Mage


Warrior


For the thongsmithing update classes:


Earthmender [DONE]


Windflame


Monk [DONE]


Please let me know what you think of these suggestions!

Comments

I need to test it out first. I didn't want to make it beneficial for the mage to tank. And said spell should mostly be used while soloing or during heavy damage periods in a boss fight. Keep in mind the mage can restore all their mana every 40 sec.

what if... instead of set-classes. we can learn abilities with points we gain from different things, like defeating an enemy (the higher the level the more points) or finishing sections of a level, or even reading lore stuff?

Looks really good! However, seems mage doesn't actually have a way to heal outside of passively standing around. A 50% reduction in damage is nice, but it costs and ends with the consumption of all your mana. That in turn means not only are you not able to heal at all, but you're unable to actual do significant damage once your mana begins to deplete and until you're left with only your basic attack. Which then mean you're left in an even worse state than before casting as now you have to wait for both your mana and your health to slowly regenerate.

MinusFive


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