SamuKata
OmegaVAM
OmegaVAM

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Small Experience Update

So I recently came to the conclusion, that people may want to use their own characters in my scenes - for the majority of my scenes, if not all of them, that's not really an option. Inserting another character with different leg lengths, glute sizes, heights, etc, is very likely to completely break the animations.

I realize though that having the ability to use your own characters, be it custom hand made characters, or characters you've downloaded or purchased elsewhere - gives you a lot of freedom over the scene. It lets you make it own your own and tweak it just enough to your own liking.

And so, I've decided to scrap the "select from my collection of characters" concept - and I'm working on a "use your own characters" concept instead now.

The preview above shows the way it will work.

The idea is that the animations I create for The Experience will all be designed one single size of character, and when you add your own - you will have to calibrate it to fit with the animations. This has potential to mess with the original design of the character, but will make it compatible with the scene as a whole. Which I think is a fair trade.

It won't fit the small category of characters, but this could be something that is supported at a later date with animations dedicated to characters of the more short stack sizes.

Small Experience Update

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