SamuKata
vitorvilela
vitorvilela

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TEST NOW - Super Mario World Widescreen (16:9 + SA-1) - Beta v0.2

As promised on the first beta thread, today I'm releasing the 2nd beta patch of SMW Widescreen.

Thank you everyone who played and tested the first beta version. I got a lot of feedback and some issues were improved or fixed compared to the previous version. Here is a summary of changes compared to the previous version:

There is some issues to be fixed, which are the sprite backgrounds (Candles background present on some castle and Ludwig's battle arena), some cluster sprites such as the boo clusters from Donut Ghost House and Sunken Ghost Ship that doesn't appear on widescreen area. In addition, Mario still dies on title screen and there's some visual glitches on the credits. If you find anything that is not listed here, let me know!

Hopefully everything will be fixed by Friday or Saturday.

Have fun! I'm always open for feedback. Message me!

TEST NOW - Super Mario World Widescreen (16:9 + SA-1) - Beta v0.2 TEST NOW - Super Mario World Widescreen (16:9 + SA-1) - Beta v0.2 TEST NOW - Super Mario World Widescreen (16:9 + SA-1) - Beta v0.2

Comments

oh...and any suggestions on how to remove the BSNES source size mismatch error message? It goes away after a few seconds. The rom still loads. Thanks!

Mr. Pippet

Hey Vitor! Awesome work! I had a question regarding the optimal BSNES HD settings. I have a blazing fast PC, but the game runs a little choppy for me with some additional lag. Any suggestions?

Mr. Pippet


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