SamuKata
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QV3

First of all THANK YOU for all the support and the feedback helps a lot!!

already posted days ago on Discord but here it is too:

· Added new weathers, still in the works though. 

· Street led lights doesn't requires installing additional dlc or edit game files anymore.

· Added HQ Motion Blur I showed some time ago (https://www.screenshotcomparison.com/comparison/6296) now with better performance and some minor tweaks.

· Fixed vehicle greenish glass and lack of opacity.  https://www.screenshotcomparison.com/comparison/6484 and  https://www.screenshotcomparison.com/comparison/6486 

· Added -veryfast- starflare for shiny cars, its the 3rd version I made, might be silly but I've spent a lot of time trying to get it right.

· Added light rays to moon, while keeping lunar cycles working, no clumsy overriding sun-moon position in timecyc.

· Added high quality and scalable DOF with ability to save two different presets https://www.flickr.com/photos/164029724@N05/32932016827/     there's still depth of field from game in cam control menu, is way faster but not as customizable and is lower quality.

· Added experimental AntiAliasing, because game's MSAA is not enough even at x8 and is too expensive, and public solutions aren't any better, SMAA is too blurry and expensive, FXAA is faster but too blurry as well. My solution is some pseudo DXAA downsampled to keep detail and not blurring everything, because of this is not perfect alone, but when used along with MSAA X2 is a great solution.

· Air dust removal now only decreases small annoying particles while keeping everything else, much nicer with the wind, also no need to replace game files.

+ the usual amount of "minor" fixes, details and improvements.

Comments

srry it in my membership tab...

Shareef Taylor


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