Work on the full weapon set for Prism is still going strong, but damn it is a huge amount of work!
I'm done with the models, the cleanup, the UVs, the LODs, the exports (yes those are real words!) and most of the weapons now have a baseline implementation in Unity. I have to cleanup some bugs and deal with all the small requirements like icons, or modular missiles editor screen, before starting to look at a first round of testing.
While testing is going, I will do the texturing while hiring a sound designer so that they can be properly satisfying to shoot!
I will not dare provide an exact timeline but the hard and boring part of the work is done so it is getting close.
Michael Butts
2023-06-16 19:56:33 +0000 UTCSeanra
2023-06-16 17:12:21 +0000 UTC