SamuKata
unsounded
unsounded

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Epilogue page15

Chea's off to see grandma, grandpa, and the goats, in case anyone is wondering why she's so smiley. She's also got her dad back of course, but... GOAT TRIP! Additionally, that is the old badge from the very first chapter, if you didn't recognise it. Elka had it shined up and personalized for her.

Okay! C&Ping the announcement from the update page! Skip to the --dashes-- if you want new details.

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After over 15 years, Unsounded finally has a publisher! The comic is going to be put to print by Iron Circus Comics, a very cool company that’s done webcomics as illustrious as Rice Boy, Lackadaisy Cats, and TJ and Amal. Pretty rad, right? Our tiny baby has finally grown up, and it’s all thanks to you, readers. Your support all these years helped the comic reach its end, and that’s really what got a publisher to consider it. So thank you.

Now, please, please head over to the Kickstarter campaign page, and give it a follow! The campaign will be launching in a bit over a month. There’ll be LIMITED bonus goodies - including commissions and free shipping - but you’ll have to act fast once it launches! Let’s get lots of followers on there before then, it makes us look sick and cool.

There are some crucial logistical things for current readers to know though. The most important one is these two books are NEW COMPILATIONS. They do not sync up with the old self-published books, and the old shop is coming down this weekend. Those old books are beloved, but now outdated. The NEW books - in addition to having new covers and newly retouched art - are LONGER. Volume 1 contains chapters 1-4 as well as a Duane in Sharteshane bonus comic (this is the old v2 comic). Likewise Volume 2 is LONGER, containing chapters 5-8, a newly illustrated Tainish guide, and a brand new Knock and Anadyne comic.

I had no choice but to recompile the books, my darlings. In order to get the entire massive story into 6 books, I had to squish more into the early volumes. I know it’s a little disappointing, please don’t be too mad at me. Compromises had to be made in order to ever see the entire story in print. I wanted to also publish a third book at this time, and even did a rad new cover for it to try and sell it to the publisher, but there simply was not room in their schedule for 3 huge books this year. To get the rest of the books, we have to make sure these first two sell well! So please consider purchasing them when the campaign starts. I really busted my ass to make them worth it for you! Even as I’ve been drawing the final chapter and epilogue the past year, I’ve been working on these books :)

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I forgot to mention it on the site, but the new subtitle of V1 is "The Corpse with No Eyes." The publisher felt it needed a new subtitle to differentiate it from the self-published volume, and I thought that had a bit of intrigue to it.

I really am bummed I couldn't get that third book printed this year, but at the same time I'm pleased with the two new books. If you have the old ones, you know some of the dialogue gets lost in the gutters. I was able to fix a lot of that, and also replace the old covers that I never really loved. I'm also enamoured of the new Knock and Ana comic - it's funny and sexy and a fine kind of memorial to the two of them. They didn't get to have enough fun together.

Let me know if you have any questions about the new books! As far as I know, the crowdfund will launch at the beginning of August. I want some of you guys to score that free international shipping, and I definitely want you guys getting the commissions :)

Epilogue page15

Comments

Oh, what's the order name (or location if you're shy)? I have one more postcard print set and I want to give away.

Ashley

Put in a last order on the old store. Gonna miss it, but am very excited for the kickstarter

BansheeClause

You got it. The "Notify me on launch" button.

Ashley

Does asking for a notification equate to following? Because I don't see a specific "follow" button to click. Thanks

GracieV

Oh, hey, they're playing mancala! Technically one of the first games I ever implemented on a computer (as a class assignment).

idonotlikepeas


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