SamuKata
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svg2sop component

Hey! I'm glad to share a new component that I've been working for a while now.

I'm using a little 3rd party python library to parse SVGs into sops. the library is called svgelements, and can be found here: https://github.com/meerk40t/svgelements

The best way to make it work inside Touchdesigner is using Anaconda, I've got a whole tutorial about anaconda with touch: https://youtu.be/_U5gcTEsupE


A couple of words on how it works:

This component will try to output any paths as bezier curves, while any straight lines and polylines will be converted into polygons. They're just regular sops, so you can convert them into any form that you want by using a convert sop.

There's also an option to output everything as lines, which might be useful if you don't want any closed shapes in your sop.

Please be aware that parsing large SVGs with lots of shapes is somewhat heavy on the CPU so can take up to a couple of seconds. 

In case you'll get any error messages, please comment down below, or DM me here on Patreon

svg2sop component

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