SamuKata
Re-boner Ocelot
Re-boner Ocelot

patreon


The book of tentacles 1.2 (patreon build)

Thank you all for waiting, here it is, my first Patreon release.

And I just want to say that if you have a wish, any ideas or suggestions, don't hesitate to talk about it, because I'm making the game not for me, but for others. If there is no feedback from the players, I just won't understand what people like and what they don't.

Soon I will send everyone an invitation to the discord server, where you can write about bugs, give your ideas or...(honestly, I don't know what people do on the discord servers for porn games).

But most importantly: if you don't like something - just say so. If you like something a lot - say so too, because it makes me motivated. Anywhere: email me, in the discord, or just in the comments here.

If you want to start a game right at the beginning of the 1.2 version events, just click on this torch 10 times:


Changelog:

Bugs:

-The worst bug with consuming computer memory has been fixed. I removed the plugin that was causing serious memory leaks.

-Eliza's escape bug was fixed. Now she won't run away.

Gameplay:

-Dynamic change of day and night. This didn't actually create many bugs, but rather gave me an opportunity to optimize the code and make the game more stable.

-Completely changed the battle HUD. It's now more visually appealing and supports multi-opponent battles.

-Changed all transitions between locations to be more visible.

-Changed transition between rooms in the castle so that the constant darkening will not be annoying.

-Added plants that appear at random on various maps from which you can brew potions.

-HP of the characters now restores over time, in order to restore the hp enough to find a place to rest and spend some time there. (Or stand afk about half an hour of real-time).

-Added a black border during cutscenes for easier reading of messages. And overall cutscenes are cooler now.

- New mechanic - persuasion. With which you can avoid the battle with the enemy (but still get a scene). Unfortunately, the "scale of persuasion" had to be cut because the plugin on which it was held was the cause of memory leaks. But I'll try to do something about it in the future.

-Changed the mechanics of picking up items. Now, if you pick up an item, you don't get a message, you just get a notification popping up.

- For this update, I did not show out the sprite of the protagonist on the screen and in the future, I think it should be behind the screen for more compatibility with the player and more concentration on the girls, rather than on the main character's ass. If you also think so, please let me know so I can be sure before remaking all the previous cutscenes.

- Character names are now displayed in separate boxes rather than together with the text. But again, I need your feedback about this.

- Improved the level design so you can avoid battles with ordinary groups of enemies.

- Added background sounds in some areas for more immersion.

- Autosave now saves the game in a separate slot, as in all normal games.

- Added sprites for ability animations. Only Anna's for now, but from now on I'll start drawing them for other characters as well, maybe even for enemies.

- Added a Patreon button to the main menu ^^

- Made changes to the intro and changed the music. Now it's the most unsuitable intro for a porn game, but I really like it.

- New level, Trayrial forest, which I will gradually increase and make it a big open map to explore. From now on, I'll develop the game in the direction of an open world rather than a linear and closed one. Gradually I will redesign all the maps so that they would have transitions between each other and there will be space for exploration.

As always, thanks for your support.


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