Yes, we are back!
Hope all of you here have been doing great!
And about that update video...😅.
It proved to be a bit more tedious than I thought, not because of editing, I can do that, but because dealing with a voice actress can be a bit difficult.(I'm learning)
Anyway!
This was a productive period.
Here is what's been going on:
- Multiple character revamp (I'm sorry Grandiose, I had to shrink Liana's thick mommy thighs)
- Trailer (it's literally done I've just been waiting on a voice actress to do 3 lines...)
- The skill menu Ux is finally done!
- Inventory is visible while shopping
- Every time we change scene we go through a global scene transitioning node which should make things easier and smoother.
- - Used this for all enterable houses, experienced a weird bug where the houses kept disappearing but fixed in the end
- Changes to fast travel and (new) quest board UI design
- Options that rely on player stats e.g you can't have say that because you don't have enough charisma
- Inti character new design.
- new enemy type (everything except attacking animation done)
- Side Quest algorithm working on it, mostly done I think
- Currently working on Eleanora's side quests.
- A lot of the time I fix old code that became obsolete, It's not really adding anything new but it helps the end product and I feel I should at least mention it, cause it does take some time.
I might have forgotten I few things but all in all I'm pretty happy with the progress and I'm sure we'll be able to get the game out in Feb.
Also note: I haven't been active on X because the trailer needs to be out first. As soon as that's done I'll post more often.
Alright, I'll post again in January 😎
Take care Everybody,
Sincerely, John
Andy
2023-12-25 03:16:11 +0000 UTCGrandiose
2023-12-05 03:56:33 +0000 UTC