SamuKata
magicnuts
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Weekly report 23

Hi everybody.

It's been a week since we started working on the main content of Myrtle's story, and here's a summary of our progress along with a couple of points:


Progress:

Chestnut's main focus has been drawing Myrtle's first quest. She designed two new sprite variations and did several artworks for an event that will occur early in the story. She also designed a new outfit for Myrtle (a lingerie), and I'll post a video of it this Sunday.

My objective has been finishing the main code for the overall structure of the release. Once done, we'll be able to play the new content from the beginning to the end (with dummy text and images) and get a feel of the events and quests' flow and fluidity. I'm done with the first two quests and want to finish the third one by the end of Saturday.


Next week's plan:

As soon as I'm done with the code, I'll start writing and replacing the placeholder text with the actual dialogue.

Chestnut will continue to draw the cutscenes of the first quest, which should be considerably easier once she has the text (in addition to the storyboards).


Clock in the UI:

I did try to add a feature that many players had asked for: a clock in the interface, and it worked great. But I had to undo the code since it caused several issues for the game.

The way I have coded the game, entering a location at a specific time of the day and at a particular stage of a quest, will set off an event. For example (spoiler alert!), if you've already made a deal with Celestina, you will be taken to the wedding event the first time you go to the Well at dusk. This only works if you enter the location but not if you're at the Well in the afternoon and just pass the time by clicking the clock in the interface.

Is this something that can be fixed? Yes. But I would need to recode certain aspects of the game. I am not sure if I will have the time to do it for 0.4 (I might), but I can promise that it will be added by 0.5.


Polls:

Next week we will publish a new poll for our Best Friend tier patrons on the two hidden photos to be included in 0.4 (in addition to Gomira's).

Here's a question for everyone: which two characters' hidden photos would you like to see the most, and where do you think they should be hidden?


Have a great weekend
Cheers

Weekly report 23

Comments

Thank you!

Anon

Go to the bridge, and then look at the water on the left side. There should be a tiny straw stuck out of it. You could also see it here: https://cdn.discordapp.com/attachments/697234204307750942/743457424865755206/SPOILER_hidden_photo_2.jpg

MagicNuts

I'm missing one photo and I swear I've looked everywhere. It's the red one. Can anyone help? I've already got the ones of Maple, Myrtle and Serena

Anon

i cant find the new ones for the life of me.

Drippel

If you go to the album located on the drafting table in the tent (the same place where you draw/design stuff), you should be able to see all the photos that you've collected.

MagicNuts

What exactly is the deal with hidden photos? I can't access them after I've found them

Jake

photos from back home

Locke

Hidden Photos: Gretta (Bridge) & Madeleine! (Cave)

Rossan 78


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