In this version, not all animations will be included in the project. Animations like Stealth Finishers come from the UE4 marketplace - OpenMarketplace In order for it to look like on a video, you need this package, which must later be uploaded to the project (I will present this process in a separate material). Without these animations, the project will run normally.
Additionally, you need the 'Power IK' plugin, which is currently free on the marketplace - OpenMarketplace It needs to be installed on the 4.26 engine.
How to reimport animations form Stealth Finishers Pack to project:
https://www.youtube.com/watch?v=U9SF3dKJ8Yk
Edit: From this version, please do not edit the animation curves, now you only need to replace the damaged animations with the original ones.
Unfortunately, not everything turned out well. I had big problems with the EQS. But in the end, I think it's much better than using the player character for AI controllers.
- AI Follow path , or use random movement
- The AI reacts not only to the player but also to the Zombie controllers.
- Can Shooting, Reloading, Mantle(only PathFollowing), Vault(only PathFollowing), Jump
Down, Stealth Kill (Knife or Pistol) ,Sit and more
- Can Cover (it rarely does)
Keybinds:
1) Climbing Ledge
2) Vehicle
3) Cover System
KillerCaveman
2021-09-04 02:27:37 +0000 UTCRex Lee Page
2021-09-03 04:57:24 +0000 UTC