SamuKata
JakubW
JakubW

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AGLS v1.4 - Comparing Motion Matching Database for Zombies | Demo projects

As I mentioned earlier, I unfortunately couldn’t use the animation database I showcased in the presentation or progress videos. MotoricaAI currently doesn’t permit any commercial use of their AI tool. For that reason—and also based on the poll results—I decided to create a replacement animation database. Producing all the required animations took quite a bit of time (more than a week and a half).

I also decided to present how the replacement animation database will finally look like. That is why I am providing two packed projects for Windows, in which you can control the Zombie Character to see how the locomotion will look. I would like to make a few corrections regarding IK and Physic Animation.

I expect the AGLS project files to be available between May 15 and 18.

I hope the final quality of the Zombies system will meet your expectations.

In the demos provided, the controls are similar to the ALS project:

Download Packaged Projects (around 600MB):

I will also mention that this is a character designed exclusively for the AI ​​controller, so the player's control is only for preview purposes.

Download packaged Zombies demonstration scene (Character and Controller AI presentation):

Zombies Demonstration Scene (Windows System)

AGLS v1.4 - Comparing Motion Matching Database for Zombies | Demo projects

Comments

me too. I want to learn how he makes it and want to make it too please jacob

Saadaan Waqar

Dude, if you make a complete ALS tutorial and sell it, I will even give you $100 for this course.

Muhammed Emin

Hello, I have few questions. Would you be including the zombie attack and hearing perception in the next update? Any new features will be included in the future updates? When will the next update be released? Also, is every feature made by you or is any of them combined from other assets? Thanks

Marvel


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