EDIT: 4.8.23: All of the supported files for TEOTH are up on CG&T~ As always files are pre-supported by Atlas3DSS. I won't be able to do any actual printing for a bit while I wait on some desks to get in, but everything should be fine, I've test printed most of the pieces of this set prior to getting things presupported~
~Pipes
As the last big main release for the FishMech line I wanted this one to be versatile xD
As many of you know, but for those that don't this whole project started because I wanted a more...poseable version of a specific figure, we'll call her Eclipse~ And now we're here. At a point I was honestly not sure I'd actually get to or not, and on the eve of another faction to boot xD
I just want to take a sec to thank all the folks who've supported me so far, and I look forward to doing more cool modular stuff with you all~ You all have been so fantastic, and I do enjoy hanging out on the discord, and posting WIPs, and getting inspired from some of the things you post. It's been an incredibly rewarding experience building a community like this~
But onto the deets: What's TEOTH? Total Eclipse of the Heart. It was the first thing that came to mind, and I think, the only title I could give this one x'D It's a fairly kit at 103 pieces, new weapon variants, leg poses, heads, thrusters, etc. etc. There are many ways this kit can be built, and even more with existing kits. I modeled this one around scaling the undermount and weapons down to work at scale. If you scale TEOTH up by 1.3 She assumes the scaling of a Koi, and all of her undermount weapons become usable by any of the previous undermounts (for the most part), and vice versa, if you scale any of the previous undermounts down to .77 they'll work with TEOTH's undermount slots.
Now some configs obviously will make it difficult to use some of the weapon types, so I recommend planning a build ahead, and testing each piece to make sure you can build it up in the way that you want~
This has been a very long time coming, but I'm very glad to be ending the FishMech mainline on her.
As always files should release on the 3rd or 4th of the month (might be a bit iffy this month with the move, but I should have it all drafted and set up to just post when the time comes~) Supported files are currently being worked on by Atlas, and those will go up once I get them back~ I've test printed almost all of these pieces already though so everything should work as intended.
As for the next things, next month I'm gonna be revamping the AnglerGeist/Sturgeon/and Kaluga sturgeon kits to bring them in line with the current line. Mostly shoulder joint updates, a couple weapon arm preposes as those are a pain to pose/assemble, weapon upgrades in general as the originals kinda pre-date my current systems, and a few aesthetic changes, I'll have more on how this is going to work at a later less hectic date. Then after that month, I'll be doing a month or to of just, stuff I've really wanted to model, but haven't had the chance too. Kinda similar to the Melee expansion, but think of it as more of a frame expansion. And I should be streaming again (as this will be post move), so I'll probably do a couple community design streams for the fun of it~ And then I start work on the Void Crafted in earnest.
(I do plan to continue making some things in the back ground for the fishmech, but it will no longer be the working priority~)
Once again, I just want to thank everyone that's been along, and I hope you'll continue to stick around for the VoidCrafted, I think they're gonna be pretty cool~
~Pipes
Peter Lewis
2023-04-14 14:06:08 +0000 UTCPoyper
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