GameStoryLog v0.4.9.2: Report Playtime & Small Improvements
Added 2025-09-06 10:26:32 +0000 UTCHi everyone! ๐
๐ฎ New Feature: Report Playtime
You can now track and share your playtime for games! This helps other players estimate how long games actually take to complete.
How it works:
Click "Report Playtime" on any game page to log your total hours
See community averages based on real player data on game sidebars
Update your playtime anytime as you continue playing
Smart Features:
Shows median playtime (most reliable estimate) alongside averages
Automatically filters out unrealistic entries (like 5 minutes or 200+ hours)
Recent reports get more weight as games grow with updates
Confidence indicators tell you how reliable the estimates are
I know you guys will find this super useful! No more guessing if a game takes 2 hours or 20+ hours - now you'll actually know before you start playing.
๐ง Small Improvements
I made these over the last few days but didn't make a post about them:
Calendar Reports: Added Report button to report missing game updates
Library Notes: Added Notes button for personal game notes in your library
Request Criteria: Added eligibility criteria to Request Games (please read before submitting!)
Rising Stars: Changed "Hidden Gems" to "Rising Stars" on homepage
Achievements: Improved UI/UX for achievements page and toast notifications
Filter Tweaks: Rising Stars now shows games with 4-30 reviews (down from 4-50)
Performance: Various speed improvements throughout the site
Request UX: Replaced URL input with drag-and-drop images in game request modal
Remember I mentioned email updates in the last post? Well, AWS rejected my production request, so I'm stuck at 200 emails per day right now. Still trying to convince them why I need more - AWS SES is the cheapest email service but their approval process sucks.
If they don't approve it soon, I'll have to postpone email updates for a while. Fingers crossed !
๐ Support GameStoryLog If you're enjoying the site and want to see more features like this, consider supporting on Patreon - every bit helps keep the servers running and lets me spend more time building cool stuff!
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