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NPC Shop - Forbidden Space!

NPC Shop - Forbidden Space!

Hello Everyone!

As I introduced before, this time it's the NPC shop.  She will sell items so you can survive more easily in Forbidden Space, she will also have a separate storyline and H-Content.

A playable version with this new mode will be coming soon!


Thanks!

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Assistant - Forbidden Space

Assistant - Forbidden Space

In addition to the previously posted female enemies, there are 2 additional NPCs in Forbidden Space that you can interact with and have their own content. One is the assistant in the picture above and the other will be introduced soon. You can ask her about things in Forbidden Space and she also has her own storylines to unlock H-Contents.

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Update!

Update!

Hello Everyone!

The upcoming H-Scene system will be updated with some new features. You can see some pictures above for details.

  • X-Ray system is added and new changes compared to what I posted before.
  • You can choose another Position if you have unlocked it.
  • Add more Cum option..
  • POV b...

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[DevLog] Female enemies in Forbidden Space!

[DevLog] Female enemies in Forbidden Space!

Hello Everyone!

In the upcoming Forbidden Space mode, some new female enemies will be added, each character will have their own classes and different h-content. I hope you can wait, new build will be coming soon.


Thanks!

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[Devlog] Introducing the Time and Weather system in Forbidden Space - Quick Update!

[Devlog] Introducing the Time and Weather system in Forbidden Space - Quick Update!

In the Forbidden Space, when you start a battle, there will be random moments throughout the day and weather conditions that affect the different stats of the players as well as the enemies. Therefore, each time will be random, I have done that to make the gameplay more diverse.

I sincerely apologize for the delay in updating the game. I u...

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[DevLog] Official Weapons - Update!

[DevLog]  Official Weapons - Update!

Hello everyone!

New build is very close, in the meantime I would like to introduce the new official weapon system that has been added. I've removed some rarely used weapons, and added some new ones, with completely reworked animations each weapon will have different gameplay. 

In addition, some monster girls wil...

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[DevLog] Gacha System

[DevLog] Gacha System

Hello everyone!

Gacha system has been added in Forbbiden Space. In this mode you will start with no weapons. During the game you can get weapons through random blessing cards when completing each floor with a certain spawn rate.

When completing each floor or defeating the enemy (drop rate) you will get a bonus, I nam...

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[DevLog] Tower Climbing feature in upcoming update!

[DevLog] Tower Climbing feature in upcoming update!

Hello everyone!

The upcoming update will be a special update with a new mode. I introduced it before, it's a tower climbing feature, I decided to name it Forbidden Space (hopefully ok). I spent a lot of time making it to have the most reasonable gameplay.

It is a new gameplay system, you will overcome difficulties to...

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[DevLog] Last changes before release!

[DevLog] Last changes before release!

Hello Everyone!

I apologize so much for being absent for a long time! Usually I only update when there's something new, because I've spent time completing previously announced content, so I update less often. But the hard stuff has been handled, I will update regularly this month.

As title, Claymore will be added as ...

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[DevLog] Surf Tool!

[DevLog] Surf Tool!

    Hello everyone!

    I introduced the player's new slide ability in the previous video, but it's a bit unreasonable to use your body to slide on the ground, especially this is a survival game. So I added a new surfing ability using a special tool and I called it "Surf Tool".  ...

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[DevLog] FreeClimb Update!

[DevLog] FreeClimb Update!

Hello Everyone!

I introduced the climbing system before, but it was quite simple and had some problems with the terrain. Today I have improved it better, body and animation have been added, now can climb with any terrain in the game. And it will appear in the upcoming build. 

Also i just added the slide system, ...

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[Quick Update] Wind Elemental Skill, New Area and More!

[Quick Update] Wind Elemental Skill, New Area and More!

      Hello Everyone!

      I updated some new stuff that will be in the upcoming build, like the reworked wind element system, added some combat abilities like slow motion, add a little elemental reaction between elemental systems and a few other things. You can ...

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[DevLog] Island Design Update!

[DevLog] Island Design Update!

     Hello Everyone!

     Half of the empty area of the island will be completely redesigned in the upcoming update as I have previously announced. I've always wanted the areas to be a bit better designed to be worth more coming back and to do future H Content scenes, so I ...

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[DevLog] Underwater Enemy System & New Move Ability!

[DevLog] Underwater Enemy System & New Move Ability!

     Hello Everyone!

     The underwater enemy system has finally been completed! This new system was more complicated so it took quite a while, sorry for the long time. I've also added some new mobility when using Glider and while underwater.

Weapon ...

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[DevLog] H-Scenes X-Ray Womb!

[DevLog] H-Scenes X-Ray Womb!

Hello Everyone!

Future H-scenes will feature an X-Ray Womb, allowing you to see what's inside. I hope with it you will feel more enjoyable. In addition, I also changed the new H-Sounds to make the scenes more realistic.

I had some problems with the underwater enemy system so it took longer. But it's almost done, i wi...

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[DevLog] Swimming System - Advanced!

[DevLog] Swimming System - Advanced!

     Hello Everyone!

     The new Dungeon will be a water element, you will have to swim quite a lot here. With the old swimming system it is quite difficult to control and there are some problems, so I improved it. Now you can freely swim more easily, also i added hand ani...

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[DevLog] New Ability - Freeclimb & Stealth!

[DevLog] New Ability - Freeclimb & Stealth!

Hello Everyone!

Today I continue to introduce a new system, this time Freeclimb, it will be added in an upcoming update. With it you can freely climb on surfaces, like mountains, some special objects,...

I've also added Stealth kill according to everyone's opinion to the new open world enemy system. Now you can kill ...

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[DevLog] Open World Enemies - Advanced!

[DevLog] Open World Enemies - Advanced!

       Hello Everyone!

[Introducing the new system] 

The open world monster system in the upcoming build will be replaced with a new one!

I always want to improve the game quality for a better experience. In the old system they just go forward and attack ...

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[DevLog] H-Scene Advanced - Open H!

[DevLog] H-Scene Advanced - Open H!

         Hello Everyone!

        In the upcoming update there will be some characters with updated content and completing 3 hearts, you will be able to open new H-scenes, I made it more special than the old scenes, you can have more freedo...

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[DevLog] New Element Skill System!

[DevLog] New Element Skill System!

Hello Everyone!

In the upcoming update the Element Skill system will be reworked. 

Now each element will have 2 skills, Element Skill and Ultimate Skill.

  • Element Skill: when used will consume mana, if it hits them the enemy will create 1 energy particle, the energy particle will be s...

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[DevLog] Advance Grappling Hook

[DevLog] Advance Grappling Hook

Grappling hook has been improved and added more functionality than before. You can see the details in the video above!

In addition, in the upcoming update, the gameplay has also been changed and improved more than before. It will be updated soon!



Thanks!!!

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[DevLog] Remake - New Glider System!

[DevLog] Remake - New Glider System!

        Hello Everyone!

       Glider system has been reworked to better accommodate future content. Unlike the old system, you can only move forward and cannot turn, in this new version you can move freely in the air. Also some new moves and attack...

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Progress Report!

New Dungeon - 90%

Island Content & Design - 85% 


Hello Everyone!

I don't know what to say other than sorry. The amount of work was slightly larger than expected so it took longer. But it was very close, I'm working hard to finish it as soon as possible. Hope...

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Progress Report!

       Hello Everyone!
       The island design and editing of the old events to suit the new terrain are almost done. Meanwhile, many people in the community asked me about a modern place different from the island, it's Dreamworld. It also has quite a bit ...

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[DevLog] Island Building!

[DevLog] Island Building!

      Hello everyone!
      The east side of the island is still very empty in previous versions, but in the upcoming version it will be filled and become a full island. The areas are designed in more detail so it also takes more time. In these new a...

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Quick Update!

Quick Update!

       Sorry for when you see this post the new build is not ready yet. But it will not take much time anymore, currently there is only a little bit of optimization and bug fixes left. I tried to finish it before coming May but could not keep up. 

       Also, I add...

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[Dev Log] Stamina Cost & Enemy Emotion!

    Thank you everyone for helping me vote on the common weapons in my previous post, so I know what to fix. Spear will be revised to make it more useful and knife will be removed, new weapons will replace it in future builds. 

    And thanks to this vote I know that sword weapons are easy to us...

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Weapon System Improvement!

        Hello Everyone!

Progress of the new build is still stable, I need to tweak a few small things before it completes, and that includes the weapon system. I'm very curious about what weapons people often use in the game and maybe there are weapons you do not even bother to touch...

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[DevLog] Enemy Type & Weapon System Update!

[DevLog] Enemy Type & Weapon System Update!

-Thank you everyone for helping me test the difficulty of the enemies in dungeon 3 before, I have tweaked them to be more suitable. 

-There is one thing! Dungeon 3 is underwater, I've missed out on the type of enemies that can swim, enemy types previously fought only below the ground. This is a more complex system than normal enemy ty...

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[DevLog] Quick Update - Optimization!

[DevLog] Quick Update - Optimization!

Hello Everyone!

Sorry! Because of some problems in my life it affected the progress of the new build, but now that everything is fine again, I was able to update more often on progress.

Dungeon 3 was really a new challenge for me as it is larger and more complicated than the dungeons that came out before. 

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