With the help of Adam I've further improved the mouth rig on Spyro, working towards a more dynamic and natural type of motion, instead of the usual stiff up-and-down animation.
It is still a work in progress, but aside from having a greater acting range already, he should also be able to sync to actual dialogue in the future!
I have also ported the butt rig I developed for Spyro onto Chonky, allowing for better, more detailed booty animation.

The visual changes might appear subtle, but Booty rig V1 would often break and twist the model where sizeplay was involved, V2 doesn't suffer nearly as much from that issue and it looks better to boot.
Xeon
2024-02-27 23:00:05 +0000 UTCNarse
2024-02-27 19:08:56 +0000 UTC