SamuKata
evalion
evalion

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Mechdragon Texturing and initial rigging setup

The next animation features the old Mechdragon II sculpt as well as a new feral dragon character to be made next up. It felt good to try and keep the detail and the work I've already put in 4 years ago, converting the insane 200 million poly model(s) into a 500k poly model with the details baked onto texture maps, as well as some new additions and proportion corrections. I'll also have some experimenting with different texture schemes next and do a vote on the desired look. 

Mechdragon Texturing and initial rigging setup

Comments

im soo looking forward to seeing this

Xeon

Epic!

Kronas


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