SamuKata
HTopia
HTopia

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Build 11.17.19 release notes

Hello everyone,

Today I'm finally pushing a new build after a long time.

It has a looooot of changes I've made since the last build in September.

The main reason I hadn't pushed any new more builds was because I was working on so much stuff for Mooni's Quest that I didn't have time to isolate the code that could be pushed from the one that was still too early to push, like all the Mooni's Quest stuff.

But after I improved the code and made all the new (and some of the old) systems more configurable, it allowed me to isolate Mooni's Quest story related items out so that they wouldn't slip into this build until that is done.

Here's a list of all the most noticeable changes, the changes for the future, and lots of internal changes that you may not notice:


NOTICEABLE CHANGES

+Added neck accessories to the Character Generator system.

+Any character with a neck accessory in their inventory will be able to wear it with their appropriate outfits.

+Added a new original background for Downtown Digital Square.

+Routes around Downtown Digital Square have been adjusted.

+The old Downtown Digital Square is now Downtown's East Road which takes you to the Beach.

+Improved the Dialogues UI with a much better font and font size.

-Removed the Dialogues UI background since the new font makes it easier to read.

+Added all image resources for the Smartphone UI.

+Added the Smartphone UI components to render the phone with all its interactivity.


FOR THE FUTURE

+Added the entire Avatar configuration for Mooni's character.

+Configured Mooni's events.

+Added Mooni's Quest dialogues.

+Added Mooni's Quest CG scenes.


INTERNAL

+Added a new Audio system.

+Optimized the Character Generator system.

+Added an automation testing library. 

+Tests are being created to run before every build. (Need to configure this to be run on every deployment).

 

+Made a new system to configure all the events per scene.

+Global events have also been isolated to its own configurable file.

+Added a new option to Characters to configure their visibility under certain conditions.

+Added ability to specify the Properties of a protagonist in the config file.

+Protagonists characters are even more configurable now.

+Protagonists visibility can also be configured to make them show up in the game under certain conditions.

+Improved the system to conditionally display items in-world.

+Added new commands to the dialogue system for audio and character inventory management.

+Added new commands to the dialogue system for character's events and outfit management.

+Improved the Dialogue system with a new utility to handle dynamic parameters.

+Improved the DynamicScene component to render all the customizable values if any.

+Added a new localization value for the Phone Number when unlocked.


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